FittsLaw/Assets/Oculus/Avatar/Scripts/OvrAvatarBody.cs

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2018-10-14 23:33:23 -04:00
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System;
public class OvrAvatarBody : MonoBehaviour
{
public virtual void UpdatePose(float voiceAmplitude)
{
}
}