FittsLaw/Assets/Oculus/Platform/Scripts/PeerConnectionState.cs

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2018-10-14 23:33:23 -04:00
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform
{
using Description = System.ComponentModel.DescriptionAttribute;
public enum PeerConnectionState : int
{
[Description("UNKNOWN")]
Unknown,
/// Connection to the peer is established.
[Description("CONNECTED")]
Connected,
/// A timeout expired while attempting to (re)establish a connection. This can
/// happen if peer is unreachable or rejected the connection.
[Description("TIMEOUT")]
Timeout,
/// Connection to the peer is closed. A connection transitions into this state
/// when it is explicitly closed by either the local or remote peer calling
/// Net.Close(). It also enters this state if the remote peer no longer
/// responds to our keep-alive probes.
[Description("CLOSED")]
Closed,
}
}