218 lines
9.6 KiB
C#
218 lines
9.6 KiB
C#
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/************************************************************************************
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Copyright : Copyright 2017 Oculus VR, LLC. All Rights reserved.
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Licensed under the Oculus VR Rift SDK License Version 3.4.1 (the "License");
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you may not use the Oculus VR Rift SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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https://developer.oculus.com/licenses/sdk-3.4.1
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Unless required by applicable law or agreed to in writing, the Oculus VR SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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************************************************************************************/
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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public class OVRGearVrControllerTest : MonoBehaviour
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{
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public class BoolMonitor
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{
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public delegate bool BoolGenerator();
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private string m_name = "";
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private BoolGenerator m_generator;
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private bool m_prevValue = false;
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private bool m_currentValue = false;
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private bool m_currentValueRecentlyChanged = false;
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private float m_displayTimeout = 0.0f;
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private float m_displayTimer = 0.0f;
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public BoolMonitor(string name, BoolGenerator generator, float displayTimeout = 0.5f)
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{
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m_name = name;
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m_generator = generator;
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m_displayTimeout = displayTimeout;
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}
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public void Update()
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{
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m_prevValue = m_currentValue;
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m_currentValue = m_generator();
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if (m_currentValue != m_prevValue)
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{
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m_currentValueRecentlyChanged = true;
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m_displayTimer = m_displayTimeout;
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}
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if (m_displayTimer > 0.0f)
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{
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m_displayTimer -= Time.deltaTime;
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if (m_displayTimer <= 0.0f)
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{
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m_currentValueRecentlyChanged = false;
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m_displayTimer = 0.0f;
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}
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}
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}
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public void AppendToStringBuilder(ref StringBuilder sb)
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{
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sb.Append(m_name);
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if (m_currentValue && m_currentValueRecentlyChanged)
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sb.Append(": *True*\n");
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else if (m_currentValue)
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sb.Append(": True \n");
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else if (!m_currentValue && m_currentValueRecentlyChanged)
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sb.Append(": *False*\n");
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else if (!m_currentValue)
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sb.Append(": False \n");
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}
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}
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public Text uiText;
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private List<BoolMonitor> monitors;
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private StringBuilder data;
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void Start()
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{
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if (uiText != null)
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{
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uiText.supportRichText = false;
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}
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data = new StringBuilder(2048);
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monitors = new List<BoolMonitor>()
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{
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// virtual
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new BoolMonitor("WasRecentered", () => OVRInput.GetControllerWasRecentered()),
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new BoolMonitor("One", () => OVRInput.Get(OVRInput.Button.One)),
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new BoolMonitor("OneDown", () => OVRInput.GetDown(OVRInput.Button.One)),
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new BoolMonitor("OneUp", () => OVRInput.GetUp(OVRInput.Button.One)),
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new BoolMonitor("One (Touch)", () => OVRInput.Get(OVRInput.Touch.One)),
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new BoolMonitor("OneDown (Touch)", () => OVRInput.GetDown(OVRInput.Touch.One)),
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new BoolMonitor("OneUp (Touch)", () => OVRInput.GetUp(OVRInput.Touch.One)),
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new BoolMonitor("Two", () => OVRInput.Get(OVRInput.Button.Two)),
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new BoolMonitor("TwoDown", () => OVRInput.GetDown(OVRInput.Button.Two)),
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new BoolMonitor("TwoUp", () => OVRInput.GetUp(OVRInput.Button.Two)),
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new BoolMonitor("PrimaryIndexTrigger", () => OVRInput.Get(OVRInput.Button.PrimaryIndexTrigger)),
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new BoolMonitor("PrimaryIndexTriggerDown", () => OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger)),
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new BoolMonitor("PrimaryIndexTriggerUp", () => OVRInput.GetUp(OVRInput.Button.PrimaryIndexTrigger)),
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new BoolMonitor("PrimaryIndexTrigger (Touch)", () => OVRInput.Get(OVRInput.Touch.PrimaryIndexTrigger)),
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new BoolMonitor("PrimaryIndexTriggerDown (Touch)", () => OVRInput.GetDown(OVRInput.Touch.PrimaryIndexTrigger)),
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new BoolMonitor("PrimaryIndexTriggerUp (Touch)", () => OVRInput.GetUp(OVRInput.Touch.PrimaryIndexTrigger)),
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new BoolMonitor("PrimaryHandTrigger", () => OVRInput.Get(OVRInput.Button.PrimaryHandTrigger)),
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new BoolMonitor("PrimaryHandTriggerDown", () => OVRInput.GetDown(OVRInput.Button.PrimaryHandTrigger)),
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new BoolMonitor("PrimaryHandTriggerUp", () => OVRInput.GetUp(OVRInput.Button.PrimaryHandTrigger)),
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new BoolMonitor("Up", () => OVRInput.Get(OVRInput.Button.Up)),
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new BoolMonitor("Down", () => OVRInput.Get(OVRInput.Button.Down)),
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new BoolMonitor("Left", () => OVRInput.Get(OVRInput.Button.Left)),
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new BoolMonitor("Right", () => OVRInput.Get(OVRInput.Button.Right)),
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new BoolMonitor("Touchpad (Click)", () => OVRInput.Get(OVRInput.Button.PrimaryTouchpad)),
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new BoolMonitor("TouchpadDown (Click)", () => OVRInput.GetDown(OVRInput.Button.PrimaryTouchpad)),
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new BoolMonitor("TouchpadUp (Click)", () => OVRInput.GetUp(OVRInput.Button.PrimaryTouchpad)),
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new BoolMonitor("Touchpad (Touch)", () => OVRInput.Get(OVRInput.Touch.PrimaryTouchpad)),
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new BoolMonitor("TouchpadDown (Touch)", () => OVRInput.GetDown(OVRInput.Touch.PrimaryTouchpad)),
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new BoolMonitor("TouchpadUp (Touch)", () => OVRInput.GetUp(OVRInput.Touch.PrimaryTouchpad)),
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// raw
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new BoolMonitor("Start", () => OVRInput.Get(OVRInput.RawButton.Start)),
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new BoolMonitor("StartDown", () => OVRInput.GetDown(OVRInput.RawButton.Start)),
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new BoolMonitor("StartUp", () => OVRInput.GetUp(OVRInput.RawButton.Start)),
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new BoolMonitor("Back", () => OVRInput.Get(OVRInput.RawButton.Back)),
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new BoolMonitor("BackDown", () => OVRInput.GetDown(OVRInput.RawButton.Back)),
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new BoolMonitor("BackUp", () => OVRInput.GetUp(OVRInput.RawButton.Back)),
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new BoolMonitor("A", () => OVRInput.Get(OVRInput.RawButton.A)),
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new BoolMonitor("ADown", () => OVRInput.GetDown(OVRInput.RawButton.A)),
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new BoolMonitor("AUp", () => OVRInput.GetUp(OVRInput.RawButton.A)),
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};
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}
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static string prevConnected = "";
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static BoolMonitor controllers = new BoolMonitor("Controllers Changed", () => { return OVRInput.GetConnectedControllers().ToString() != prevConnected; });
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void Update()
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{
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OVRInput.Controller activeController = OVRInput.GetActiveController();
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data.Length = 0;
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byte recenterCount = OVRInput.GetControllerRecenterCount();
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data.AppendFormat("RecenterCount: {0}\n", recenterCount);
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byte battery = OVRInput.GetControllerBatteryPercentRemaining();
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data.AppendFormat("Battery: {0}\n", battery);
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float framerate = OVRPlugin.GetAppFramerate();
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data.AppendFormat("Framerate: {0:F2}\n", framerate);
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string activeControllerName = activeController.ToString();
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data.AppendFormat("Active: {0}\n", activeControllerName);
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string connectedControllerNames = OVRInput.GetConnectedControllers().ToString();
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data.AppendFormat("Connected: {0}\n", connectedControllerNames);
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data.AppendFormat("PrevConnected: {0}\n", prevConnected);
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controllers.Update();
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controllers.AppendToStringBuilder(ref data);
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prevConnected = connectedControllerNames;
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Quaternion rot = OVRInput.GetLocalControllerRotation(activeController);
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data.AppendFormat("Orientation: ({0:F2}, {1:F2}, {2:F2}, {3:F2})\n", rot.x, rot.y, rot.z, rot.w);
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Vector3 angVel = OVRInput.GetLocalControllerAngularVelocity(activeController);
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data.AppendFormat("AngVel: ({0:F2}, {1:F2}, {2:F2})\n", angVel.x, angVel.y, angVel.z);
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Vector3 angAcc = OVRInput.GetLocalControllerAngularAcceleration(activeController);
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data.AppendFormat("AngAcc: ({0:F2}, {1:F2}, {2:F2})\n", angAcc.x, angAcc.y, angAcc.z);
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Vector3 pos = OVRInput.GetLocalControllerPosition(activeController);
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data.AppendFormat("Position: ({0:F2}, {1:F2}, {2:F2})\n", pos.x, pos.y, pos.z);
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Vector3 vel = OVRInput.GetLocalControllerVelocity(activeController);
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data.AppendFormat("Vel: ({0:F2}, {1:F2}, {2:F2})\n", vel.x, vel.y, vel.z);
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Vector3 acc = OVRInput.GetLocalControllerAcceleration(activeController);
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data.AppendFormat("Acc: ({0:F2}, {1:F2}, {2:F2})\n", acc.x, acc.y, acc.z);
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Vector2 primaryTouchpad = OVRInput.Get(OVRInput.Axis2D.PrimaryTouchpad);
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data.AppendFormat("PrimaryTouchpad: ({0:F2}, {1:F2})\n", primaryTouchpad.x, primaryTouchpad.y);
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Vector2 secondaryTouchpad = OVRInput.Get(OVRInput.Axis2D.SecondaryTouchpad);
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data.AppendFormat("SecondaryTouchpad: ({0:F2}, {1:F2})\n", secondaryTouchpad.x, secondaryTouchpad.y);
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float indexTrigger = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger);
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data.AppendFormat("PrimaryIndexTriggerAxis1D: ({0:F2})\n", indexTrigger);
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float handTrigger = OVRInput.Get(OVRInput.Axis1D.PrimaryHandTrigger);
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data.AppendFormat("PrimaryHandTriggerAxis1D: ({0:F2})\n", handTrigger);
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for (int i = 0; i < monitors.Count; i++)
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{
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monitors[i].Update();
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monitors[i].AppendToStringBuilder(ref data);
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}
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if (uiText != null)
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{
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uiText.text = data.ToString();
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}
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}
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}
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