FittsLaw/Assets/Oculus/VR/Scripts/OVRHeadsetEmulator.cs

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2018-10-09 20:59:57 -04:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class OVRHeadsetEmulator : MonoBehaviour {
public enum OpMode
{
Off,
EditorOnly,
AlwaysOn
}
public OpMode opMode = OpMode.EditorOnly;
public bool resetHmdPoseOnRelease = true;
public bool resetHmdPoseByMiddleMouseButton = true;
public KeyCode[] activateKeys = new KeyCode[] { KeyCode.LeftControl, KeyCode.RightControl };
public KeyCode[] pitchKeys = new KeyCode[] { KeyCode.LeftAlt, KeyCode.RightAlt };
OVRManager manager;
const float MOUSE_SCALE_X = -2.0f;
const float MOUSE_SCALE_X_PITCH = -2.0f;
const float MOUSE_SCALE_Y = 2.0f;
const float MOUSE_SCALE_HEIGHT = 1.0f;
const float MAX_ROLL = 85.0f;
private bool lastFrameEmulationActivated = false;
private Vector3 recordedHeadPoseRelativeOffsetTranslation;
private Vector3 recordedHeadPoseRelativeOffsetRotation;
private bool hasSentEvent = false;
// Use this for initialization
void Start () {
Cursor.lockState = CursorLockMode.None;
manager = OVRManager.instance;
recordedHeadPoseRelativeOffsetTranslation = manager.headPoseRelativeOffsetTranslation;
recordedHeadPoseRelativeOffsetRotation = manager.headPoseRelativeOffsetRotation;
}
// Update is called once per frame
void Update () {
bool emulationActivated = IsEmulationActivated();
if (emulationActivated)
{
Cursor.lockState = CursorLockMode.Locked;
if (!lastFrameEmulationActivated && resetHmdPoseOnRelease)
{
manager.headPoseRelativeOffsetTranslation = recordedHeadPoseRelativeOffsetTranslation;
manager.headPoseRelativeOffsetRotation = recordedHeadPoseRelativeOffsetRotation;
}
if (resetHmdPoseByMiddleMouseButton && Input.GetMouseButton(2))
{
manager.headPoseRelativeOffsetTranslation = Vector3.zero;
manager.headPoseRelativeOffsetRotation = Vector3.zero;
}
else
{
Vector3 emulatedTranslation = manager.headPoseRelativeOffsetTranslation;
float deltaMouseScrollWheel = Input.GetAxis("Mouse ScrollWheel");
float emulatedHeight = deltaMouseScrollWheel * MOUSE_SCALE_HEIGHT;
emulatedTranslation.y += emulatedHeight;
manager.headPoseRelativeOffsetTranslation = emulatedTranslation;
float deltaX = Input.GetAxis("Mouse X");
float deltaY = Input.GetAxis("Mouse Y");
Vector3 emulatedAngles = manager.headPoseRelativeOffsetRotation;
float emulatedRoll = emulatedAngles.x;
float emulatedYaw = emulatedAngles.y;
float emulatedPitch = emulatedAngles.z;
if (IsTweakingPitch())
{
emulatedPitch += deltaX * MOUSE_SCALE_X_PITCH;
}
else
{
emulatedRoll += deltaY * MOUSE_SCALE_Y;
emulatedYaw += deltaX * MOUSE_SCALE_X;
}
manager.headPoseRelativeOffsetRotation = new Vector3(emulatedRoll, emulatedYaw, emulatedPitch);
}
if (!hasSentEvent)
{
OVRPlugin.SendEvent("headset_emulator", "activated");
hasSentEvent = true;
}
}
else
{
Cursor.lockState = CursorLockMode.None;
if (lastFrameEmulationActivated)
{
recordedHeadPoseRelativeOffsetTranslation = manager.headPoseRelativeOffsetTranslation;
recordedHeadPoseRelativeOffsetRotation = manager.headPoseRelativeOffsetRotation;
if (resetHmdPoseOnRelease)
{
manager.headPoseRelativeOffsetTranslation = Vector3.zero;
manager.headPoseRelativeOffsetRotation = Vector3.zero;
}
}
}
lastFrameEmulationActivated = emulationActivated;
}
bool IsEmulationActivated()
{
if (opMode == OpMode.Off)
{
return false;
}
else if (opMode == OpMode.EditorOnly && !Application.isEditor)
{
return false;
}
foreach (KeyCode key in activateKeys)
{
if (Input.GetKey(key))
return true;
}
return false;
}
bool IsTweakingPitch()
{
if (!IsEmulationActivated())
return false;
foreach (KeyCode key in pitchKeys)
{
if (Input.GetKey(key))
return true;
}
return false;
}
}