FittsLaw/Assets/Oculus/Platform/Scripts/Models/SystemPermission.cs

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2018-10-14 23:33:23 -04:00
// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class SystemPermission
{
public readonly bool HasPermission;
public readonly PermissionGrantStatus PermissionGrantStatus;
public SystemPermission(IntPtr o)
{
HasPermission = CAPI.ovr_SystemPermission_GetHasPermission(o);
PermissionGrantStatus = CAPI.ovr_SystemPermission_GetPermissionGrantStatus(o);
}
}
}