57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
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using UnityEngine;
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using System.Collections;
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#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
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public abstract class OVRComposition {
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public abstract OVRManager.CompositionMethod CompositionMethod();
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public abstract void Update(Camera mainCamera);
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public abstract void Cleanup();
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public virtual void RecenterPose() { }
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protected bool usingLastAttachedNodePose = false;
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protected OVRPose lastAttachedNodePose = new OVRPose(); // Sometimes the attach node pose is not readable (lose tracking, low battery, etc.) Use the last pose instead when it happens
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internal OVRPose ComputeCameraWorldSpacePose(OVRPlugin.CameraExtrinsics extrinsics)
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{
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OVRPose worldSpacePose = new OVRPose();
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OVRPose trackingSpacePose = new OVRPose();
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OVRPose cameraTrackingSpacePose = extrinsics.RelativePose.ToOVRPose();
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trackingSpacePose = cameraTrackingSpacePose;
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if (extrinsics.AttachedToNode != OVRPlugin.Node.None && OVRPlugin.GetNodePresent(extrinsics.AttachedToNode))
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{
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if (usingLastAttachedNodePose)
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{
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Debug.Log("The camera attached node get tracked");
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usingLastAttachedNodePose = false;
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}
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OVRPose attachedNodePose = OVRPlugin.GetNodePose(extrinsics.AttachedToNode, OVRPlugin.Step.Render).ToOVRPose();
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lastAttachedNodePose = attachedNodePose;
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trackingSpacePose = attachedNodePose * trackingSpacePose;
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}
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else
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{
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if (extrinsics.AttachedToNode != OVRPlugin.Node.None)
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{
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if (!usingLastAttachedNodePose)
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{
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Debug.LogWarning("The camera attached node could not be tracked, using the last pose");
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usingLastAttachedNodePose = true;
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}
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trackingSpacePose = lastAttachedNodePose * trackingSpacePose;
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}
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}
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worldSpacePose = OVRExtensions.ToWorldSpacePose(trackingSpacePose);
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return worldSpacePose;
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}
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}
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#endif
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