164 lines
4.3 KiB
C#
164 lines
4.3 KiB
C#
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#if UNITY_EDITOR
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using UnityEngine;
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using UnityEditor;
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using System.Collections.Generic;
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using Assets.OVR.Scripts;
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public class OVRProfiler : EditorWindow
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{
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enum TargetPlatform
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{
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OculusGo,
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GearVR,
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SantaCruz,
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OculusRift
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};
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private static List<RangedRecord> mRecords = new List<RangedRecord>();
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private Vector2 mScrollPosition;
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static private TargetPlatform mTargetPlatform;
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[MenuItem("Tools/Oculus/OVR Profiler")]
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static void Init()
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{
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// Get existing open window or if none, make a new one:
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EditorWindow.GetWindow(typeof(OVRProfiler));
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#if UNITY_ANDROID
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mTargetPlatform = TargetPlatform.OculusGo;
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#else
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mTargetPlatform = TargetPlatform.OculusRift;
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#endif
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}
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void OnGUI()
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{
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GUILayout.Label("OVR Profiler", EditorStyles.boldLabel);
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string[] options = new string[]
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{
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"Oculus Go", "Gear VR", "Santa Cruz", "Oculus Rift",
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};
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mTargetPlatform = (TargetPlatform)EditorGUILayout.Popup("Target Oculus Platform", (int)mTargetPlatform, options);
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if (EditorApplication.isPlaying)
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{
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UpdateRecords();
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DrawResults();
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}
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else
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{
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ShowCenterAlignedMessageLabel("Click Run in Unity to view stats.");
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}
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}
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void OnInspectorUpdate()
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{
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Repaint();
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}
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void DrawResults()
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{
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string lastCategory = "";
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mScrollPosition = EditorGUILayout.BeginScrollView(mScrollPosition);
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foreach (RangedRecord record in mRecords)
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{
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// Add separator and label for new category
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if (!record.category.Equals(lastCategory))
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{
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lastCategory = record.category;
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EditorGUILayout.Separator();
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EditorGUILayout.BeginHorizontal();
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GUILayout.Label(lastCategory, EditorStyles.label, GUILayout.Width(200));
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EditorGUILayout.EndHorizontal();
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}
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// Draw records
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EditorGUILayout.BeginHorizontal();
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Rect r = EditorGUILayout.BeginVertical();
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EditorGUI.ProgressBar(r, record.value / (record.max * 2), record.category + " " + record.value.ToString());
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GUILayout.Space(16);
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EditorGUILayout.EndVertical();
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EditorGUILayout.EndHorizontal();
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EditorGUILayout.BeginHorizontal();
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GUILayout.Label(record.message);
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EditorGUILayout.EndHorizontal();
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GUI.enabled = true;
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}
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EditorGUILayout.EndScrollView();
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}
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private void UpdateRecords()
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{
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mRecords.Clear();
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if (mTargetPlatform == TargetPlatform.OculusRift)
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{
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AddRecord("Client Frame CPU Time (ms)", "", UnityStats.frameTime * 1000, 0, 11);
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AddRecord("Render Frame CPU Time (ms)", "", UnityStats.renderTime * 1000, 0, 11);
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}
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else
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{
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// Graphics memory
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long memSizeByte = UnityStats.usedTextureMemorySize + UnityStats.vboTotalBytes;
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AddRecord("Graphics Memory (MB)", "Please use less than 1024 MB of vertex and texture memory.", ConvertBytes(memSizeByte, "MB"), 0, 1024);
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}
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float triVertRec = mTargetPlatform == TargetPlatform.OculusRift ? 1000000 : 100000;
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// Triangle count
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AddRecord("Triangles", "Please use less than 100000 triangles.", UnityStats.triangles, 0, triVertRec);
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// Vertices count
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AddRecord("Vertices", "Please use less than 100000 vertices.", UnityStats.vertices, 0, triVertRec);
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float dcRec = mTargetPlatform == TargetPlatform.OculusRift ? 1000 : 100;
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// Draw call count
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AddRecord("Draw Call", "Please use less than 100 draw calls.", UnityStats.drawCalls, 0, dcRec);
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}
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private string FormatBytes(long bytes, string target)
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{
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return System.String.Format("{0:0.##} {1}", ConvertBytes(bytes, target), target);
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}
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private float ConvertBytes(long bytes, string target)
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{
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string[] Suffix = { "B", "KB", "MB", "GB", "TB" };
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int i;
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double dblSByte = bytes;
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for (i = 0; i < Suffix.Length; i++, bytes /= 1024)
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{
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if (Suffix[i] == target)
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return (float)dblSByte;
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dblSByte = bytes / 1024.0;
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}
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return 0;
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}
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private void ShowCenterAlignedMessageLabel(string message)
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{
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GUILayout.BeginVertical();
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GUILayout.FlexibleSpace();
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GUILayout.BeginHorizontal();
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GUILayout.FlexibleSpace();
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GUILayout.Label(message, EditorStyles.boldLabel);
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GUILayout.FlexibleSpace();
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GUILayout.EndHorizontal();
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GUILayout.FlexibleSpace();
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GUILayout.EndVertical();
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}
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private void AddRecord(string category, string message, float value, float min, float max)
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{
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RangedRecord record = new RangedRecord(category, message, value, min, max);
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mRecords.Add(record);
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}
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}
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#endif
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