41 lines
1.4 KiB
C#
41 lines
1.4 KiB
C#
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// Copyright 2017 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using UnityEngine;
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using UnityEditor;
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/// A custom editor for the GvrEditorEmulator script.
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/// It adds an info panel describing the camera controls.
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[CustomEditor(typeof(GvrEditorEmulator)), CanEditMultipleObjects]
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public class GvrEditorEmulatorEditor : Editor {
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private float infoHeight;
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private const string INFO_TEXT = "Camera Controls:\n" +
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" • Alt + Move Mouse = Change Yaw/Pitch\n" +
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" • Ctrl + Move Mouse = Change Roll";
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private const int NUM_INFO_LINES = 3;
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void OnEnable() {
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infoHeight = GvrInfoDrawer.GetHeightForLines(NUM_INFO_LINES);
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}
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public override void OnInspectorGUI() {
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DrawDefaultInspector();
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Rect rect = EditorGUILayout.GetControlRect(false, infoHeight);
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GvrInfoDrawer.Draw(rect, INFO_TEXT);
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}
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}
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