FittsLaw/Assets/Oculus/Avatar/Scripts/OvrAvatar.cs

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C#
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2018-10-09 20:59:57 -04:00
using UnityEngine;
using System.Collections;
using System;
using System.Linq;
using Oculus.Avatar;
using System.Runtime.InteropServices;
using System.Collections.Generic;
using UnityEngine.Events;
#if UNITY_EDITOR
using UnityEditor;
#endif
[System.Serializable]
public class AvatarLayer
{
public int layerIndex;
}
#if UNITY_EDITOR
[CustomPropertyDrawer(typeof(AvatarLayer))]
public class AvatarLayerPropertyDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
EditorGUI.BeginProperty(position, GUIContent.none, property);
SerializedProperty layerIndex = property.FindPropertyRelative("layerIndex");
position = EditorGUI.PrefixLabel(position, GUIUtility.GetControlID(FocusType.Passive), label);
layerIndex.intValue = EditorGUI.LayerField(position, layerIndex.intValue);
EditorGUI.EndProperty();
}
}
#endif
[System.Serializable]
public class PacketRecordSettings
{
internal bool RecordingFrames = false;
public float UpdateRate = 1f / 30f; // 30 hz update of packets
internal float AccumulatedTime;
};
public class OvrAvatar : MonoBehaviour
{
public OvrAvatarMaterialManager DefaultBodyMaterialManager;
public OvrAvatarMaterialManager DefaultHandMaterialManager;
public OvrAvatarDriver Driver;
public OvrAvatarBase Base;
public OvrAvatarBody Body;
public OvrAvatarTouchController ControllerLeft;
public OvrAvatarTouchController ControllerRight;
public OvrAvatarHand HandLeft;
public OvrAvatarHand HandRight;
public bool RecordPackets;
public bool UseSDKPackets = true;
public bool StartWithControllers;
public AvatarLayer FirstPersonLayer;
public AvatarLayer ThirdPersonLayer;
public bool ShowFirstPerson = true;
public bool ShowThirdPerson;
public ovrAvatarCapabilities Capabilities = ovrAvatarCapabilities.All;
public Shader SurfaceShader;
public Shader SurfaceShaderSelfOccluding;
public Shader SurfaceShaderPBS;
public Shader SurfaceShaderPBSV2Single;
public Shader SurfaceShaderPBSV2Combined;
public Shader SurfaceShaderPBSV2Simple;
public Shader SurfaceShaderPBSV2Loading;
int renderPartCount = 0;
bool showLeftController;
bool showRightController;
List<float[]> voiceUpdates = new List<float[]>();
public string oculusUserID;
internal UInt64 oculusUserIDInternal;
#if UNITY_ANDROID && UNITY_5_5_OR_NEWER && !UNITY_EDITOR
bool CombineMeshes = true;
#else
bool CombineMeshes = false;
#endif
#if UNITY_EDITOR && UNITY_ANDROID
bool ForceMobileTextureFormat = true;
#else
bool ForceMobileTextureFormat = false;
#endif
private bool WaitingForCombinedMesh = false;
public IntPtr sdkAvatar = IntPtr.Zero;
private HashSet<UInt64> assetLoadingIds = new HashSet<UInt64>();
private Dictionary<string, OvrAvatarComponent> trackedComponents =
new Dictionary<string, OvrAvatarComponent>();
private UnityEvent AssetsDoneLoading = new UnityEvent();
bool assetsFinishedLoading = false;
public Transform LeftHandCustomPose;
public Transform RightHandCustomPose;
Transform cachedLeftHandCustomPose;
Transform[] cachedCustomLeftHandJoints;
ovrAvatarTransform[] cachedLeftHandTransforms;
Transform cachedRightHandCustomPose;
Transform[] cachedCustomRightHandJoints;
ovrAvatarTransform[] cachedRightHandTransforms;
private Vector4 clothingAlphaOffset = new Vector4(0f, 0f, 0f, 1f);
private UInt64 clothingAlphaTexture = 0;
public class PacketEventArgs : EventArgs
{
public readonly OvrAvatarPacket Packet;
public PacketEventArgs(OvrAvatarPacket packet)
{
Packet = packet;
}
}
public PacketRecordSettings PacketSettings = new PacketRecordSettings();
OvrAvatarPacket CurrentUnityPacket;
public enum HandType
{
Right,
Left,
Max
};
public enum HandJoint
{
HandBase,
IndexBase,
IndexTip,
ThumbBase,
ThumbTip,
Max,
}
private static string[,] HandJoints = new string[(int)HandType.Max, (int)HandJoint.Max]
{
{
"hands:r_hand_world",
"hands:r_hand_world/hands:b_r_hand/hands:b_r_index1",
"hands:r_hand_world/hands:b_r_hand/hands:b_r_index1/hands:b_r_index2/hands:b_r_index3/hands:b_r_index_ignore",
"hands:r_hand_world/hands:b_r_hand/hands:b_r_thumb1/hands:b_r_thumb2",
"hands:r_hand_world/hands:b_r_hand/hands:b_r_thumb1/hands:b_r_thumb2/hands:b_r_thumb3/hands:b_r_thumb_ignore"
},
{
"hands:l_hand_world",
"hands:l_hand_world/hands:b_l_hand/hands:b_l_index1",
"hands:l_hand_world/hands:b_l_hand/hands:b_l_index1/hands:b_l_index2/hands:b_l_index3/hands:b_l_index_ignore",
"hands:l_hand_world/hands:b_l_hand/hands:b_l_thumb1/hands:b_l_thumb2",
"hands:l_hand_world/hands:b_l_hand/hands:b_l_thumb1/hands:b_l_thumb2/hands:b_l_thumb3/hands:b_l_thumb_ignore"
}
};
#if UNITY_ANDROID
internal ovrAvatarAssetLevelOfDetail LevelOfDetail = ovrAvatarAssetLevelOfDetail.Medium;
#else
internal ovrAvatarAssetLevelOfDetail LevelOfDetail = ovrAvatarAssetLevelOfDetail.Highest;
#endif
void OnDestroy()
{
if (sdkAvatar != IntPtr.Zero)
{
CAPI.ovrAvatar_Destroy(sdkAvatar);
}
}
public EventHandler<PacketEventArgs> PacketRecorded;
public void AssetLoadedCallback(OvrAvatarAsset asset)
{
assetLoadingIds.Remove(asset.assetID);
}
public void CombinedMeshLoadedCallback(IntPtr assetPtr)
{
if (!WaitingForCombinedMesh)
{
return;
}
var meshIDs = CAPI.ovrAvatarAsset_GetCombinedMeshIDs(assetPtr);
foreach (var id in meshIDs)
{
assetLoadingIds.Remove(id);
}
CAPI.ovrAvatar_GetCombinedMeshAlphaData(sdkAvatar, ref clothingAlphaTexture, ref clothingAlphaOffset);
WaitingForCombinedMesh = false;
}
private void AddAvatarComponent(GameObject componentObject, ovrAvatarComponent component)
{
OvrAvatarComponent ovrComponent = componentObject.AddComponent<OvrAvatarComponent>();
trackedComponents.Add(component.name, ovrComponent);
if (ovrComponent.name == "body")
{
ovrComponent.ClothingAlphaOffset = clothingAlphaOffset;
ovrComponent.ClothingAlphaTexture = clothingAlphaTexture;
}
AddRenderParts(ovrComponent, component, componentObject.transform);
}
private OvrAvatarSkinnedMeshRenderComponent AddSkinnedMeshRenderComponent(GameObject gameObject, ovrAvatarRenderPart_SkinnedMeshRender skinnedMeshRender)
{
OvrAvatarSkinnedMeshRenderComponent skinnedMeshRenderer = gameObject.AddComponent<OvrAvatarSkinnedMeshRenderComponent>();
skinnedMeshRenderer.Initialize(skinnedMeshRender, SurfaceShader, SurfaceShaderSelfOccluding, ThirdPersonLayer.layerIndex, FirstPersonLayer.layerIndex, renderPartCount++);
return skinnedMeshRenderer;
}
private OvrAvatarSkinnedMeshRenderPBSComponent AddSkinnedMeshRenderPBSComponent(GameObject gameObject, ovrAvatarRenderPart_SkinnedMeshRenderPBS skinnedMeshRenderPBS)
{
OvrAvatarSkinnedMeshRenderPBSComponent skinnedMeshRenderer = gameObject.AddComponent<OvrAvatarSkinnedMeshRenderPBSComponent>();
skinnedMeshRenderer.Initialize(skinnedMeshRenderPBS, SurfaceShaderPBS, ThirdPersonLayer.layerIndex, FirstPersonLayer.layerIndex, renderPartCount++);
return skinnedMeshRenderer;
}
private OvrAvatarSkinnedMeshPBSV2RenderComponent AddSkinnedMeshRenderPBSV2Component(
IntPtr renderPart,
GameObject gameObject,
ovrAvatarRenderPart_SkinnedMeshRenderPBS_V2 skinnedMeshRenderPBSV2,
OvrAvatarMaterialManager materialManager)
{
OvrAvatarSkinnedMeshPBSV2RenderComponent skinnedMeshRenderer = gameObject.AddComponent<OvrAvatarSkinnedMeshPBSV2RenderComponent>();
skinnedMeshRenderer.Initialize(
renderPart,
skinnedMeshRenderPBSV2,
materialManager,
ThirdPersonLayer.layerIndex,
FirstPersonLayer.layerIndex,
renderPartCount++,
gameObject.name.Contains("body") && CombineMeshes,
LevelOfDetail);
return skinnedMeshRenderer;
}
private OvrAvatarProjectorRenderComponent AddProjectorRenderComponent(GameObject gameObject, ovrAvatarRenderPart_ProjectorRender projectorRender)
{
ovrAvatarComponent component = CAPI.ovrAvatarComponent_Get(sdkAvatar, projectorRender.componentIndex);
OvrAvatarComponent ovrComponent;
if (trackedComponents.TryGetValue(component.name, out ovrComponent))
{
if (projectorRender.renderPartIndex < ovrComponent.RenderParts.Count)
{
OvrAvatarRenderComponent targetRenderPart = ovrComponent.RenderParts[(int)projectorRender.renderPartIndex];
OvrAvatarProjectorRenderComponent projectorComponent = gameObject.AddComponent<OvrAvatarProjectorRenderComponent>();
projectorComponent.InitializeProjectorRender(projectorRender, SurfaceShader, targetRenderPart);
return projectorComponent;
}
}
return null;
}
static public IntPtr GetRenderPart(ovrAvatarComponent component, UInt32 renderPartIndex)
{
long offset = Marshal.SizeOf(typeof(IntPtr)) * renderPartIndex;
IntPtr marshalPtr = new IntPtr(component.renderParts.ToInt64() + offset);
return (IntPtr)Marshal.PtrToStructure(marshalPtr, typeof(IntPtr));
}
private void UpdateAvatarComponent(ovrAvatarComponent component)
{
OvrAvatarComponent ovrComponent;
if (!trackedComponents.TryGetValue(component.name, out ovrComponent))
{
throw new Exception(string.Format("trackedComponents didn't have {0}", component.name));
}
ovrComponent.UpdateAvatar(component, this);
}
private static string GetRenderPartName(ovrAvatarComponent component, uint renderPartIndex)
{
return component.name + "_renderPart_" + (int)renderPartIndex;
}
internal static void ConvertTransform(ovrAvatarTransform transform, Transform target)
{
Vector3 position = transform.position;
position.z = -position.z;
Quaternion orientation = transform.orientation;
orientation.x = -orientation.x;
orientation.y = -orientation.y;
target.localPosition = position;
target.localRotation = orientation;
target.localScale = transform.scale;
}
public static ovrAvatarTransform CreateOvrAvatarTransform(Vector3 position, Quaternion orientation)
{
return new ovrAvatarTransform
{
position = new Vector3(position.x, position.y, -position.z),
orientation = new Quaternion(-orientation.x, -orientation.y, orientation.z, orientation.w),
scale = Vector3.one
};
}
private void RemoveAvatarComponent(string name)
{
OvrAvatarComponent componentObject;
trackedComponents.TryGetValue(name, out componentObject);
Destroy(componentObject.gameObject);
trackedComponents.Remove(name);
}
private void UpdateSDKAvatarUnityState()
{
//Iterate through all the render components
UInt32 componentCount = CAPI.ovrAvatarComponent_Count(sdkAvatar);
HashSet<string> componentsThisRun = new HashSet<string>();
for (UInt32 i = 0; i < componentCount; i++)
{
IntPtr ptr = CAPI.ovrAvatarComponent_Get_Native(sdkAvatar, i);
ovrAvatarComponent component = (ovrAvatarComponent)Marshal.PtrToStructure(ptr, typeof(ovrAvatarComponent));
componentsThisRun.Add(component.name);
if (!trackedComponents.ContainsKey(component.name))
{
GameObject componentObject = null;
Type specificType = null;
if ((Capabilities & ovrAvatarCapabilities.Base) != 0)
{
ovrAvatarBaseComponent? baseComponent = CAPI.ovrAvatarPose_GetBaseComponent(sdkAvatar);
if (baseComponent.HasValue && ptr == baseComponent.Value.renderComponent)
{
specificType = typeof(OvrAvatarBase);
if (Base != null)
{
componentObject = Base.gameObject;
}
}
}
if (specificType == null && (Capabilities & ovrAvatarCapabilities.Body) != 0)
{
ovrAvatarBodyComponent? bodyComponent = CAPI.ovrAvatarPose_GetBodyComponent(sdkAvatar);
if (bodyComponent.HasValue && ptr == bodyComponent.Value.renderComponent)
{
specificType = typeof(OvrAvatarBody);
if (Body != null)
{
componentObject = Body.gameObject;
}
}
}
if (specificType == null && (Capabilities & ovrAvatarCapabilities.Hands) != 0)
{
ovrAvatarControllerComponent? controllerComponent = CAPI.ovrAvatarPose_GetLeftControllerComponent(sdkAvatar);
if (specificType == null && controllerComponent.HasValue && ptr == controllerComponent.Value.renderComponent)
{
specificType = typeof(OvrAvatarTouchController);
if (ControllerLeft != null)
{
componentObject = ControllerLeft.gameObject;
}
}
controllerComponent = CAPI.ovrAvatarPose_GetRightControllerComponent(sdkAvatar);
if (specificType == null && controllerComponent.HasValue && ptr == controllerComponent.Value.renderComponent)
{
specificType = typeof(OvrAvatarTouchController);
if (ControllerRight != null)
{
componentObject = ControllerRight.gameObject;
}
}
ovrAvatarHandComponent? handComponent = CAPI.ovrAvatarPose_GetLeftHandComponent(sdkAvatar);
if (specificType == null && handComponent.HasValue && ptr == handComponent.Value.renderComponent)
{
specificType = typeof(OvrAvatarHand);
if (HandLeft != null)
{
componentObject = HandLeft.gameObject;
}
}
handComponent = CAPI.ovrAvatarPose_GetRightHandComponent(sdkAvatar);
if (specificType == null && handComponent.HasValue && ptr == handComponent.Value.renderComponent)
{
specificType = typeof(OvrAvatarHand);
if (HandRight != null)
{
componentObject = HandRight.gameObject;
}
}
}
// If this is an unknown type, just create an object for the rendering
if (componentObject == null && specificType == null)
{
componentObject = new GameObject();
componentObject.name = component.name;
componentObject.transform.SetParent(transform);
}
if (componentObject != null)
{
AddAvatarComponent(componentObject, component);
}
}
UpdateAvatarComponent(component);
}
HashSet<string> deletableNames = new HashSet<string>(trackedComponents.Keys);
deletableNames.ExceptWith(componentsThisRun);
//deletableNames contains the name of all components which are tracked and were
//not present in this run
foreach (var name in deletableNames)
{
RemoveAvatarComponent(name);
}
UpdateVoiceBehavior();
}
void UpdateCustomPoses()
{
// Check to see if the pose roots changed
if (UpdatePoseRoot(LeftHandCustomPose, ref cachedLeftHandCustomPose, ref cachedCustomLeftHandJoints, ref cachedLeftHandTransforms))
{
if (cachedLeftHandCustomPose == null && sdkAvatar != IntPtr.Zero)
{
CAPI.ovrAvatar_SetLeftHandGesture(sdkAvatar, ovrAvatarHandGesture.Default);
}
}
if (UpdatePoseRoot(RightHandCustomPose, ref cachedRightHandCustomPose, ref cachedCustomRightHandJoints, ref cachedRightHandTransforms))
{
if (cachedRightHandCustomPose == null && sdkAvatar != IntPtr.Zero)
{
CAPI.ovrAvatar_SetRightHandGesture(sdkAvatar, ovrAvatarHandGesture.Default);
}
}
// Check to see if the custom gestures need to be updated
if (sdkAvatar != IntPtr.Zero)
{
if (cachedLeftHandCustomPose != null && UpdateTransforms(cachedCustomLeftHandJoints, cachedLeftHandTransforms))
{
CAPI.ovrAvatar_SetLeftHandCustomGesture(sdkAvatar, (uint)cachedLeftHandTransforms.Length, cachedLeftHandTransforms);
}
if (cachedRightHandCustomPose != null && UpdateTransforms(cachedCustomRightHandJoints, cachedRightHandTransforms))
{
CAPI.ovrAvatar_SetRightHandCustomGesture(sdkAvatar, (uint)cachedRightHandTransforms.Length, cachedRightHandTransforms);
}
}
}
static bool UpdatePoseRoot(Transform poseRoot, ref Transform cachedPoseRoot, ref Transform[] cachedPoseJoints, ref ovrAvatarTransform[] transforms)
{
if (poseRoot == cachedPoseRoot)
{
return false;
}
if (!poseRoot)
{
cachedPoseRoot = null;
cachedPoseJoints = null;
transforms = null;
}
else
{
List<Transform> joints = new List<Transform>();
OrderJoints(poseRoot, joints);
cachedPoseRoot = poseRoot;
cachedPoseJoints = joints.ToArray();
transforms = new ovrAvatarTransform[joints.Count];
}
return true;
}
static bool UpdateTransforms(Transform[] joints, ovrAvatarTransform[] transforms)
{
bool updated = false;
for (int i = 0; i < joints.Length; ++i)
{
Transform joint = joints[i];
ovrAvatarTransform transform = CreateOvrAvatarTransform(joint.localPosition, joint.localRotation);
if (transform.position != transforms[i].position || transform.orientation != transforms[i].orientation)
{
transforms[i] = transform;
updated = true;
}
}
return updated;
}
private static void OrderJoints(Transform transform, List<Transform> joints)
{
joints.Add(transform);
for (int i = 0; i < transform.childCount; ++i)
{
Transform child = transform.GetChild(i);
OrderJoints(child, joints);
}
}
void AvatarSpecificationCallback(IntPtr avatarSpecification)
{
#if UNITY_ANDROID
Capabilities &= ~ovrAvatarCapabilities.BodyTilt;
#endif
sdkAvatar = CAPI.ovrAvatar_Create(avatarSpecification, Capabilities);
ShowLeftController(showLeftController);
ShowRightController(showRightController);
//Fetch all the assets that this avatar uses.
UInt32 assetCount = CAPI.ovrAvatar_GetReferencedAssetCount(sdkAvatar);
for (UInt32 i = 0; i < assetCount; ++i)
{
UInt64 id = CAPI.ovrAvatar_GetReferencedAsset(sdkAvatar, i);
if (OvrAvatarSDKManager.Instance.GetAsset(id) == null)
{
OvrAvatarSDKManager.Instance.BeginLoadingAsset(
id,
LevelOfDetail,
AssetLoadedCallback);
assetLoadingIds.Add(id);
}
}
if (CombineMeshes)
{
OvrAvatarSDKManager.Instance.RegisterCombinedMeshCallback(
sdkAvatar,
CombinedMeshLoadedCallback);
}
}
void Start()
{
#if !UNITY_ANDROID
if (CombineMeshes)
{
CombineMeshes = false;
AvatarLogger.Log("Combine Meshes Currently Only Supported On Android");
}
#endif
#if !UNITY_5_5_OR_NEWER
if (CombineMeshes)
{
CombineMeshes = false;
AvatarLogger.LogWarning("Unity Version too old to use Combined Mesh Shader, required 5.5.0+");
}
#endif
try
{
oculusUserIDInternal = UInt64.Parse(oculusUserID);
}
catch (Exception)
{
oculusUserIDInternal = 0;
AvatarLogger.LogWarning("Invalid Oculus User ID Format");
}
AvatarLogger.Log("Starting OvrAvatar " + gameObject.name);
AvatarLogger.Log(AvatarLogger.Tab + "LOD: " + LevelOfDetail.ToString());
AvatarLogger.Log(AvatarLogger.Tab + "Combine Meshes: " + CombineMeshes);
AvatarLogger.Log(AvatarLogger.Tab + "Force Mobile Textures: " + ForceMobileTextureFormat);
AvatarLogger.Log(AvatarLogger.Tab + "Oculus User ID: " + oculusUserIDInternal);
ShowLeftController(StartWithControllers);
ShowRightController(StartWithControllers);
OvrAvatarSDKManager.Instance.RequestAvatarSpecification(
oculusUserIDInternal,
this.AvatarSpecificationCallback,
CombineMeshes,
LevelOfDetail,
ForceMobileTextureFormat);
WaitingForCombinedMesh = CombineMeshes;
Driver.Mode = UseSDKPackets ? OvrAvatarDriver.PacketMode.SDK : OvrAvatarDriver.PacketMode.Unity;
}
void Update()
{
if (sdkAvatar == IntPtr.Zero)
{
return;
}
if (Driver != null)
{
Driver.UpdateTransforms(sdkAvatar);
foreach (float[] voiceUpdate in voiceUpdates)
{
CAPI.ovrAvatarPose_UpdateVoiceVisualization(sdkAvatar, voiceUpdate);
}
voiceUpdates.Clear();
CAPI.ovrAvatarPose_Finalize(sdkAvatar, Time.deltaTime);
}
if (RecordPackets)
{
RecordFrame();
}
if (assetLoadingIds.Count == 0)
{
UpdateSDKAvatarUnityState();
UpdateCustomPoses();
if (!assetsFinishedLoading)
{
AssetsDoneLoading.Invoke();
assetsFinishedLoading = true;
}
}
}
public static ovrAvatarHandInputState CreateInputState(ovrAvatarTransform transform, OvrAvatarDriver.ControllerPose pose)
{
ovrAvatarHandInputState inputState = new ovrAvatarHandInputState();
inputState.transform = transform;
inputState.buttonMask = pose.buttons;
inputState.touchMask = pose.touches;
inputState.joystickX = pose.joystickPosition.x;
inputState.joystickY = pose.joystickPosition.y;
inputState.indexTrigger = pose.indexTrigger;
inputState.handTrigger = pose.handTrigger;
inputState.isActive = pose.isActive;
return inputState;
}
public void ShowControllers(bool show)
{
ShowLeftController(show);
ShowRightController(show);
}
public void ShowLeftController(bool show)
{
if (sdkAvatar != IntPtr.Zero)
{
CAPI.ovrAvatar_SetLeftControllerVisibility(sdkAvatar, show);
}
showLeftController = show;
}
public void ShowRightController(bool show)
{
if (sdkAvatar != IntPtr.Zero)
{
CAPI.ovrAvatar_SetRightControllerVisibility(sdkAvatar, show);
}
showRightController = show;
}
public void UpdateVoiceVisualization(float[] voiceSamples)
{
voiceUpdates.Add(voiceSamples);
}
void RecordFrame()
{
if(UseSDKPackets)
{
RecordSDKFrame();
}
else
{
RecordUnityFrame();
}
}
// Meant to be used mutually exclusively with RecordSDKFrame to give user more options to optimize or tweak packet data
private void RecordUnityFrame()
{
var deltaSeconds = Time.deltaTime;
var frame = Driver.GetCurrentPose();
// If this is our first packet, store the pose as the initial frame
if (CurrentUnityPacket == null)
{
CurrentUnityPacket = new OvrAvatarPacket(frame);
deltaSeconds = 0;
}
float recordedSeconds = 0;
while (recordedSeconds < deltaSeconds)
{
float remainingSeconds = deltaSeconds - recordedSeconds;
float remainingPacketSeconds = PacketSettings.UpdateRate - CurrentUnityPacket.Duration;
// If we're not going to fill the packet, just add the frame
if (remainingSeconds < remainingPacketSeconds)
{
CurrentUnityPacket.AddFrame(frame, remainingSeconds);
recordedSeconds += remainingSeconds;
}
// If we're going to fill the packet, interpolate the pose, send the packet,
// and open a new one
else
{
// Interpolate between the packet's last frame and our target pose
// to compute a pose at the end of the packet time.
OvrAvatarDriver.PoseFrame a = CurrentUnityPacket.FinalFrame;
OvrAvatarDriver.PoseFrame b = frame;
float t = remainingPacketSeconds / remainingSeconds;
OvrAvatarDriver.PoseFrame intermediatePose = OvrAvatarDriver.PoseFrame.Interpolate(a, b, t);
CurrentUnityPacket.AddFrame(intermediatePose, remainingPacketSeconds);
recordedSeconds += remainingPacketSeconds;
// Broadcast the recorded packet
if (PacketRecorded != null)
{
PacketRecorded(this, new PacketEventArgs(CurrentUnityPacket));
}
// Open a new packet
CurrentUnityPacket = new OvrAvatarPacket(intermediatePose);
}
}
}
private void RecordSDKFrame()
{
if (sdkAvatar == IntPtr.Zero)
{
return;
}
if (!PacketSettings.RecordingFrames)
{
CAPI.ovrAvatarPacket_BeginRecording(sdkAvatar);
PacketSettings.AccumulatedTime = 0.0f;
PacketSettings.RecordingFrames = true;
}
PacketSettings.AccumulatedTime += Time.deltaTime;
if (PacketSettings.AccumulatedTime >= PacketSettings.UpdateRate)
{
PacketSettings.AccumulatedTime = 0.0f;
var packet = CAPI.ovrAvatarPacket_EndRecording(sdkAvatar);
CAPI.ovrAvatarPacket_BeginRecording(sdkAvatar);
if (PacketRecorded != null)
{
PacketRecorded(this, new PacketEventArgs(new OvrAvatarPacket { ovrNativePacket = packet }));
}
CAPI.ovrAvatarPacket_Free(packet);
}
}
private void AddRenderParts(
OvrAvatarComponent ovrComponent,
ovrAvatarComponent component,
Transform parent)
{
for (UInt32 renderPartIndex = 0; renderPartIndex < component.renderPartCount; renderPartIndex++)
{
GameObject renderPartObject = new GameObject();
renderPartObject.name = GetRenderPartName(component, renderPartIndex);
renderPartObject.transform.SetParent(parent);
IntPtr renderPart = GetRenderPart(component, renderPartIndex);
ovrAvatarRenderPartType type = CAPI.ovrAvatarRenderPart_GetType(renderPart);
OvrAvatarRenderComponent ovrRenderPart;
switch (type)
{
case ovrAvatarRenderPartType.SkinnedMeshRender:
ovrRenderPart = AddSkinnedMeshRenderComponent(renderPartObject, CAPI.ovrAvatarRenderPart_GetSkinnedMeshRender(renderPart));
break;
case ovrAvatarRenderPartType.SkinnedMeshRenderPBS:
ovrRenderPart = AddSkinnedMeshRenderPBSComponent(renderPartObject, CAPI.ovrAvatarRenderPart_GetSkinnedMeshRenderPBS(renderPart));
break;
case ovrAvatarRenderPartType.ProjectorRender:
ovrRenderPart = AddProjectorRenderComponent(renderPartObject, CAPI.ovrAvatarRenderPart_GetProjectorRender(renderPart));
break;
case ovrAvatarRenderPartType.SkinnedMeshRenderPBS_V2:
{
OvrAvatarMaterialManager materialManager = null;
if (ovrComponent.name == "body")
{
materialManager = DefaultBodyMaterialManager;
}
else if( ovrComponent.name.Contains("hand"))
{
materialManager = DefaultHandMaterialManager;
}
ovrRenderPart = AddSkinnedMeshRenderPBSV2Component(
renderPart,
renderPartObject,
CAPI.ovrAvatarRenderPart_GetSkinnedMeshRenderPBSV2(renderPart),
materialManager);
}
break;
default:
throw new NotImplementedException(string.Format("Unsupported render part type: {0}", type.ToString()));
}
ovrComponent.RenderParts.Add(ovrRenderPart);
}
}
public void RefreshBodyParts()
{
OvrAvatarComponent component;
if (trackedComponents.TryGetValue("body", out component) && Body != null)
{
foreach (var part in component.RenderParts)
{
Destroy(part.gameObject);
}
component.RenderParts.Clear();
ovrAvatarBodyComponent? sdkBodyComponent = CAPI.ovrAvatarPose_GetBodyComponent(sdkAvatar);
if (sdkBodyComponent != null)
{
ovrAvatarComponent sdKComponent = (ovrAvatarComponent)Marshal.PtrToStructure(sdkBodyComponent.Value.renderComponent, typeof(ovrAvatarComponent));
AddRenderParts(component, sdKComponent, Body.gameObject.transform);
}
else
{
throw new Exception("Destroyed the body component, but didn't find a new one in the SDK");
}
}
}
public ovrAvatarBodyComponent? GetBodyComponent()
{
return CAPI.ovrAvatarPose_GetBodyComponent(sdkAvatar);
}
public Transform GetHandTransform(HandType hand, HandJoint joint)
{
if (hand >= HandType.Max || joint >= HandJoint.Max)
{
return null;
}
var HandObject = hand == HandType.Left ? HandLeft : HandRight;
if (HandObject != null)
{
var AvatarComponent = HandObject.GetComponent<OvrAvatarComponent>();
if (AvatarComponent != null && AvatarComponent.RenderParts.Count > 0)
{
var SkinnedMesh = AvatarComponent.RenderParts[0];
return SkinnedMesh.transform.Find(HandJoints[(int)hand, (int)joint]);
}
}
return null;
}
public void GetPointingDirection(HandType hand, ref Vector3 forward, ref Vector3 up)
{
Transform handBase = GetHandTransform(hand, HandJoint.HandBase);
if (handBase != null)
{
forward = handBase.forward;
up = handBase.up;
}
}
public Transform GetMouthTransform()
{
OvrAvatarComponent component;
if (trackedComponents.TryGetValue("voice", out component))
{
if (component.RenderParts.Count > 0)
{
return component.RenderParts[0].transform;
}
}
return null;
}
static Vector3 MOUTH_POSITION_OFFSET = new Vector3(0, -0.018f, 0.1051f);
static string VOICE_PROPERTY = "_Voice";
static string MOUTH_POSITION_PROPERTY = "_MouthPosition";
static string MOUTH_DIRECTION_PROPERTY = "_MouthDirection";
static string MOUTH_SCALE_PROPERTY = "_MouthEffectScale";
static float MOUTH_SCALE_GLOBAL = 0.007f;
static float MOUTH_MAX_GLOBAL = 0.007f;
static string NECK_JONT = "root_JNT/body_JNT/chest_JNT/neckBase_JNT/neck_JNT";
public float VoiceAmplitude = 0f;
public bool EnableMouthVertexAnimation = false;
private void UpdateVoiceBehavior()
{
if (!EnableMouthVertexAnimation)
{
return;
}
OvrAvatarComponent component;
if (trackedComponents.TryGetValue("body", out component))
{
VoiceAmplitude = Mathf.Clamp(VoiceAmplitude, 0f, 1f);
if (component.RenderParts.Count > 0)
{
var material = component.RenderParts[0].mesh.sharedMaterial;
var neckJoint = component.RenderParts[0].mesh.transform.Find(NECK_JONT);
var scaleDiff = neckJoint.TransformPoint(Vector3.up) - neckJoint.position;
material.SetFloat(MOUTH_SCALE_PROPERTY, scaleDiff.magnitude);
material.SetFloat(
VOICE_PROPERTY,
Mathf.Min(scaleDiff.magnitude * MOUTH_MAX_GLOBAL, scaleDiff.magnitude * VoiceAmplitude * MOUTH_SCALE_GLOBAL));
material.SetVector(
MOUTH_POSITION_PROPERTY,
neckJoint.TransformPoint(MOUTH_POSITION_OFFSET));
material.SetVector(MOUTH_DIRECTION_PROPERTY, neckJoint.up);
}
}
}
}