219 lines
6.2 KiB
C#
219 lines
6.2 KiB
C#
|
// Copyright 2016 Google Inc. All rights reserved.
|
|||
|
//
|
|||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|||
|
// you may not use this file except in compliance with the License.
|
|||
|
// You may obtain a copy of the License at
|
|||
|
//
|
|||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|||
|
//
|
|||
|
// Unless required by applicable law or agreed to in writing, software
|
|||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|||
|
// See the License for the specific language governing permissions and
|
|||
|
// limitations under the License.
|
|||
|
|
|||
|
namespace GoogleVR.VideoDemo {
|
|||
|
using UnityEngine;
|
|||
|
using System.Collections;
|
|||
|
using UnityEngine.UI;
|
|||
|
|
|||
|
public class VideoControlsManager : MonoBehaviour {
|
|||
|
private GameObject pauseSprite;
|
|||
|
private GameObject playSprite;
|
|||
|
|
|||
|
private Slider videoScrubber;
|
|||
|
private Slider volumeSlider;
|
|||
|
private GameObject volumeWidget;
|
|||
|
private GameObject settingsPanel;
|
|||
|
private GameObject bufferedBackground;
|
|||
|
private Vector3 basePosition;
|
|||
|
private Text videoPosition;
|
|||
|
private Text videoDuration;
|
|||
|
|
|||
|
public GvrVideoPlayerTexture Player
|
|||
|
{
|
|||
|
set;
|
|||
|
get;
|
|||
|
}
|
|||
|
|
|||
|
void Awake() {
|
|||
|
foreach (Text t in GetComponentsInChildren<Text>()) {
|
|||
|
if (t.gameObject.name == "curpos_text") {
|
|||
|
videoPosition = t;
|
|||
|
} else if (t.gameObject.name == "duration_text") {
|
|||
|
videoDuration = t;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
foreach (RawImage raw in GetComponentsInChildren<RawImage>(true)) {
|
|||
|
if (raw.gameObject.name == "playImage") {
|
|||
|
playSprite = raw.gameObject;
|
|||
|
} else if (raw.gameObject.name == "pauseImage") {
|
|||
|
pauseSprite = raw.gameObject;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
foreach (Slider s in GetComponentsInChildren<Slider>(true)) {
|
|||
|
if (s.gameObject.name == "video_slider") {
|
|||
|
videoScrubber = s;
|
|||
|
videoScrubber.maxValue = 100;
|
|||
|
videoScrubber.minValue = 0;
|
|||
|
foreach (Image i in videoScrubber.GetComponentsInChildren<Image>()) {
|
|||
|
if (i.gameObject.name == "BufferedBackground") {
|
|||
|
bufferedBackground = i.gameObject;
|
|||
|
}
|
|||
|
}
|
|||
|
} else if (s.gameObject.name == "volume_slider") {
|
|||
|
volumeSlider = s;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
foreach (RectTransform obj in GetComponentsInChildren<RectTransform>(true)) {
|
|||
|
if (obj.gameObject.name == "volume_widget") {
|
|||
|
volumeWidget = obj.gameObject;
|
|||
|
} else if (obj.gameObject.name == "settings_panel") {
|
|||
|
settingsPanel = obj.gameObject;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void Start() {
|
|||
|
foreach (ScrubberEvents s in GetComponentsInChildren<ScrubberEvents>(true)) {
|
|||
|
s.ControlManager = this;
|
|||
|
}
|
|||
|
|
|||
|
if (Player != null) {
|
|||
|
Player.Init();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void Update() {
|
|||
|
if ((!Player.VideoReady || Player.IsPaused)) {
|
|||
|
pauseSprite.SetActive(false);
|
|||
|
playSprite.SetActive(true);
|
|||
|
} else if (Player.VideoReady && !Player.IsPaused) {
|
|||
|
pauseSprite.SetActive(true);
|
|||
|
playSprite.SetActive(false);
|
|||
|
}
|
|||
|
|
|||
|
if (Player.VideoReady) {
|
|||
|
if (basePosition == Vector3.zero) {
|
|||
|
basePosition = videoScrubber.handleRect.localPosition;
|
|||
|
}
|
|||
|
videoScrubber.maxValue = Player.VideoDuration;
|
|||
|
videoScrubber.value = Player.CurrentPosition;
|
|||
|
|
|||
|
float pct = Player.BufferedPercentage / 100.0f;
|
|||
|
float sx = Mathf.Clamp(pct, 0, 1f);
|
|||
|
bufferedBackground.transform.localScale = new Vector3(sx, 1, 1);
|
|||
|
bufferedBackground.transform.localPosition =
|
|||
|
new Vector3(basePosition.x - (basePosition.x * sx), 0, 0);
|
|||
|
|
|||
|
videoPosition.text = FormatTime(Player.CurrentPosition);
|
|||
|
videoDuration.text = FormatTime(Player.VideoDuration);
|
|||
|
|
|||
|
if (volumeSlider != null) {
|
|||
|
volumeSlider.minValue = 0;
|
|||
|
volumeSlider.maxValue = Player.MaxVolume;
|
|||
|
volumeSlider.value = Player.CurrentVolume;
|
|||
|
}
|
|||
|
} else {
|
|||
|
videoScrubber.value = 0;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void OnVolumeUp() {
|
|||
|
if (Player.CurrentVolume < Player.MaxVolume) {
|
|||
|
Player.CurrentVolume += 1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void OnVolumeDown() {
|
|||
|
if (Player.CurrentVolume > 0) {
|
|||
|
Player.CurrentVolume -= 1;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void OnToggleVolume() {
|
|||
|
bool visible = !volumeWidget.activeSelf;
|
|||
|
volumeWidget.SetActive(visible);
|
|||
|
|
|||
|
// close settings if volume opens.
|
|||
|
settingsPanel.SetActive(settingsPanel.activeSelf && !visible);
|
|||
|
}
|
|||
|
|
|||
|
public void OnToggleSettings() {
|
|||
|
bool visible = !settingsPanel.activeSelf;
|
|||
|
settingsPanel.SetActive(visible);
|
|||
|
|
|||
|
// close settings if volume opens.
|
|||
|
volumeWidget.SetActive(volumeWidget.activeSelf && !visible);
|
|||
|
}
|
|||
|
|
|||
|
public void OnPlayPause() {
|
|||
|
bool isPaused = Player.IsPaused;
|
|||
|
if (isPaused) {
|
|||
|
Player.Play();
|
|||
|
} else {
|
|||
|
Player.Pause();
|
|||
|
}
|
|||
|
pauseSprite.SetActive(isPaused);
|
|||
|
playSprite.SetActive(!isPaused);
|
|||
|
CloseSubPanels();
|
|||
|
}
|
|||
|
|
|||
|
public void OnVolumePositionChanged(float val) {
|
|||
|
if (Player.VideoReady) {
|
|||
|
Debug.Log("Setting current volume to " + val);
|
|||
|
Player.CurrentVolume = (int)val;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public void CloseSubPanels() {
|
|||
|
volumeWidget.SetActive(false);
|
|||
|
settingsPanel.SetActive(false);
|
|||
|
}
|
|||
|
|
|||
|
public void Fade(bool show) {
|
|||
|
if (show) {
|
|||
|
StartCoroutine(DoAppear());
|
|||
|
} else {
|
|||
|
StartCoroutine(DoFade());
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
IEnumerator DoAppear() {
|
|||
|
CanvasGroup cg = GetComponent<CanvasGroup>();
|
|||
|
while (cg.alpha < 1.0) {
|
|||
|
cg.alpha += Time.deltaTime * 2;
|
|||
|
yield return null;
|
|||
|
}
|
|||
|
cg.interactable = true;
|
|||
|
yield break;
|
|||
|
}
|
|||
|
|
|||
|
IEnumerator DoFade() {
|
|||
|
CanvasGroup cg = GetComponent<CanvasGroup>();
|
|||
|
while (cg.alpha > 0) {
|
|||
|
cg.alpha -= Time.deltaTime;
|
|||
|
yield return null;
|
|||
|
}
|
|||
|
cg.interactable = false;
|
|||
|
CloseSubPanels();
|
|||
|
yield break;
|
|||
|
}
|
|||
|
|
|||
|
private string FormatTime(long ms) {
|
|||
|
int sec = ((int)(ms / 1000L));
|
|||
|
int mn = sec / 60;
|
|||
|
sec = sec % 60;
|
|||
|
int hr = mn / 60;
|
|||
|
mn = mn % 60;
|
|||
|
if (hr > 0) {
|
|||
|
return string.Format("{0:00}:{1:00}:{2:00}", hr, mn, sec);
|
|||
|
}
|
|||
|
return string.Format("{0:00}:{1:00}", mn, sec);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|