FittsLaw/Assets/GoogleVR/Editor/Controller/GvrTooltipEditor.cs

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2018-10-08 23:54:11 -04:00
// Copyright 2017 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using UnityEngine;
using UnityEditor;
/// A custom editor for the GvrTooltip script. It exists to surface to the user that the tooltip
/// changes based on handedness, and to make it easy to preview the handedness settings.
[CustomEditor(typeof(GvrTooltip)), CanEditMultipleObjects]
public class GvrTooltipEditor : Editor {
public override void OnInspectorGUI() {
DrawDefaultInspector();
EditorGUILayout.LabelField("Current Handedness", GvrSettings.Handedness.ToString(), EditorStyles.boldLabel);
if (GUILayout.Button("Change Handedness")) {
EditorWindow.GetWindow(typeof(GvrEditorSettings));
}
}
}