150 lines
4.2 KiB
C#
150 lines
4.2 KiB
C#
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using UnityEngine;
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using System.Collections;
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/// <summary>
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/// A PCM buffer of data for a haptics effect.
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/// </summary>
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public class OVRHapticsClip
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{
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/// <summary>
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/// The current number of samples in the clip.
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/// </summary>
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public int Count { get; private set; }
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/// <summary>
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/// The maximum number of samples the clip can store.
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/// </summary>
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public int Capacity { get; private set; }
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/// <summary>
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/// The raw haptics data.
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/// </summary>
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public byte[] Samples { get; private set; }
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public OVRHapticsClip()
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{
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Capacity = OVRHaptics.Config.MaximumBufferSamplesCount;
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Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
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}
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/// <summary>
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/// Creates a clip with the specified capacity.
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/// </summary>
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public OVRHapticsClip(int capacity)
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{
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Capacity = (capacity >= 0) ? capacity : 0;
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Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
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}
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/// <summary>
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/// Creates a clip with the specified data.
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/// </summary>
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public OVRHapticsClip(byte[] samples, int samplesCount)
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{
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Samples = samples;
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Capacity = Samples.Length / OVRHaptics.Config.SampleSizeInBytes;
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Count = (samplesCount >= 0) ? samplesCount : 0;
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}
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/// <summary>
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/// Creates a clip by mixing the specified clips.
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/// </summary>
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public OVRHapticsClip(OVRHapticsClip a, OVRHapticsClip b)
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{
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int maxCount = a.Count;
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if (b.Count > maxCount)
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maxCount = b.Count;
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Capacity = maxCount;
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Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
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for (int i = 0; i < a.Count || i < b.Count; i++)
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{
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if (OVRHaptics.Config.SampleSizeInBytes == 1)
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{
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byte sample = 0; // TODO support multi-byte samples
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if ((i < a.Count) && (i < b.Count))
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sample = (byte)(Mathf.Clamp(a.Samples[i] + b.Samples[i], 0, System.Byte.MaxValue)); // TODO support multi-byte samples
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else if (i < a.Count)
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sample = a.Samples[i]; // TODO support multi-byte samples
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else if (i < b.Count)
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sample = b.Samples[i]; // TODO support multi-byte samples
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WriteSample(sample); // TODO support multi-byte samples
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}
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}
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}
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/// <summary>
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/// Creates a haptics clip from the specified audio clip.
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/// </summary>
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public OVRHapticsClip(AudioClip audioClip, int channel = 0)
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{
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float[] audioData = new float[audioClip.samples * audioClip.channels];
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audioClip.GetData(audioData, 0);
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InitializeFromAudioFloatTrack(audioData, audioClip.frequency, audioClip.channels, channel);
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}
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/// <summary>
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/// Adds the specified sample to the end of the clip.
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/// </summary>
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public void WriteSample(byte sample) // TODO support multi-byte samples
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{
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if (Count >= Capacity)
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{
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//Debug.LogError("Attempted to write OVRHapticsClip sample out of range - Count:" + Count + " Capacity:" + Capacity);
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return;
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}
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if (OVRHaptics.Config.SampleSizeInBytes == 1)
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{
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Samples[Count * OVRHaptics.Config.SampleSizeInBytes] = sample; // TODO support multi-byte samples
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}
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Count++;
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}
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/// <summary>
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/// Clears the clip and resets its size to 0.
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/// </summary>
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public void Reset()
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{
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Count = 0;
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}
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private void InitializeFromAudioFloatTrack(float[] sourceData, double sourceFrequency, int sourceChannelCount, int sourceChannel)
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{
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double stepSizePrecise = (sourceFrequency + 1e-6) / OVRHaptics.Config.SampleRateHz;
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if (stepSizePrecise < 1.0)
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return;
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int stepSize = (int)stepSizePrecise;
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double stepSizeError = stepSizePrecise - stepSize;
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double accumulatedStepSizeError = 0.0f;
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int length = sourceData.Length;
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Count = 0;
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Capacity = length / sourceChannelCount / stepSize + 1;
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Samples = new byte[Capacity * OVRHaptics.Config.SampleSizeInBytes];
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int i = sourceChannel % sourceChannelCount;
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while (i < length)
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{
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if (OVRHaptics.Config.SampleSizeInBytes == 1)
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{
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WriteSample((byte)(Mathf.Clamp01(Mathf.Abs(sourceData[i])) * System.Byte.MaxValue)); // TODO support multi-byte samples
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}
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i+= stepSize * sourceChannelCount;
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accumulatedStepSizeError += stepSizeError;
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if ((int)accumulatedStepSizeError > 0)
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{
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i+= (int)accumulatedStepSizeError * sourceChannelCount;
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accumulatedStepSizeError = accumulatedStepSizeError - (int)accumulatedStepSizeError;
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}
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}
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}
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}
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