updated
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@ -860,6 +860,16 @@ Prefab:
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propertyPath: m_LocalEulerAnglesHint.y
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propertyPath: m_LocalEulerAnglesHint.y
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value: 0
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value: 0
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 224125546604673008, guid: 49f39d13b583ef54c853f20f5179b584,
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type: 2}
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propertyPath: m_AnchoredPosition.x
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value: -180
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objectReference: {fileID: 0}
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- target: {fileID: 224125546604673008, guid: 49f39d13b583ef54c853f20f5179b584,
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type: 2}
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propertyPath: m_LocalPosition.z
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value: -1370
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objectReference: {fileID: 0}
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m_RemovedComponents:
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m_RemovedComponents:
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- {fileID: 58377436786480712, guid: 49f39d13b583ef54c853f20f5179b584, type: 2}
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- {fileID: 58377436786480712, guid: 49f39d13b583ef54c853f20f5179b584, type: 2}
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m_SourcePrefab: {fileID: 100100000, guid: 49f39d13b583ef54c853f20f5179b584, type: 2}
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m_SourcePrefab: {fileID: 100100000, guid: 49f39d13b583ef54c853f20f5179b584, type: 2}
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@ -924,7 +934,7 @@ Transform:
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m_PrefabInternal: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 99160178}
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m_GameObject: {fileID: 99160178}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalPosition: {x: 20.66, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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