updated code
This commit is contained in:
parent
d727f902aa
commit
5c9a0f8137
@ -42,7 +42,8 @@ namespace Assets.Scripts
|
|||||||
|
|
||||||
client.Headers[HttpRequestHeader.ContentType] = "application/x-www-form-urlencoded";
|
client.Headers[HttpRequestHeader.ContentType] = "application/x-www-form-urlencoded";
|
||||||
string ud = "userStudyId=" + name + "&userStudyData=" + data;
|
string ud = "userStudyId=" + name + "&userStudyData=" + data;
|
||||||
client.UploadStringAsync(new Uri(endpoint), ud);
|
string r = client.UploadString(new Uri(endpoint),"POST", ud);
|
||||||
|
UnityEngine.Debug.Log(r);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
14
Assets/Scripts/ExperimentController.cs
Normal file → Executable file
14
Assets/Scripts/ExperimentController.cs
Normal file → Executable file
@ -31,13 +31,14 @@ public class ExperimentController : MonoBehaviour {
|
|||||||
#if UNITY_STANDALONE_WIN
|
#if UNITY_STANDALONE_WIN
|
||||||
platform = "oculus";
|
platform = "oculus";
|
||||||
#endif
|
#endif
|
||||||
|
platform = "mouse";
|
||||||
UnityEngine.Debug.Log(platform);
|
UnityEngine.Debug.Log(platform);
|
||||||
string response = "";
|
string response = "";
|
||||||
UnityEngine.Debug.Log(Application.persistentDataPath);
|
UnityEngine.Debug.Log(Application.persistentDataPath);
|
||||||
//Load Trial data from server
|
//Load Trial data from server
|
||||||
using (WebClient client = new WebClient())
|
using (WebClient client = new WebClient())
|
||||||
{
|
{
|
||||||
string endpoint = "http://<URL OF SERVER INSTANCE>" + platform;
|
string endpoint = "http://<SERVER INSTANCE URL>/" + platform;
|
||||||
response = client.DownloadString(endpoint);
|
response = client.DownloadString(endpoint);
|
||||||
UnityEngine.Debug.Log("Received Response: " + response);
|
UnityEngine.Debug.Log("Received Response: " + response);
|
||||||
}
|
}
|
||||||
@ -172,7 +173,16 @@ public class ExperimentController : MonoBehaviour {
|
|||||||
else if(nextDot.name.Contains("Long")){
|
else if(nextDot.name.Contains("Long")){
|
||||||
sample.Distance = 1500;
|
sample.Distance = 1500;
|
||||||
}
|
}
|
||||||
else
|
if (nextDot.name.Contains("Up")){
|
||||||
|
sample.Angle = 90;
|
||||||
|
}
|
||||||
|
else if (nextDot.name.Contains("Right"))
|
||||||
|
{
|
||||||
|
sample.Angle = 0;
|
||||||
|
}else if (nextDot.name.Contains("Left"))
|
||||||
|
{
|
||||||
|
sample.Angle = 180;
|
||||||
|
}
|
||||||
sample.Time = time;
|
sample.Time = time;
|
||||||
sample.Direction = direction;
|
sample.Direction = direction;
|
||||||
sample.DotName = nextDot.name;
|
sample.DotName = nextDot.name;
|
||||||
|
Loading…
Reference in New Issue
Block a user