// Copyright 2016 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. namespace GoogleVR.VideoDemo { using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; public class ScrubberEvents : MonoBehaviour { private GameObject newPositionHandle; private Vector3[] corners; private Slider slider; private VideoControlsManager mgr; public VideoControlsManager ControlManager { set { mgr = value; } } void Start() { foreach (Image im in GetComponentsInChildren(true)) { if (im.gameObject.name == "newPositionHandle") { newPositionHandle = im.gameObject; break; } } corners = new Vector3[4]; GetComponent().rectTransform.GetWorldCorners(corners); slider = GetComponentInParent(); } void Update() { bool setPos = false; if (GvrPointerInputModule.Pointer != null) { RaycastResult r = GvrPointerInputModule.Pointer.CurrentRaycastResult; if (r.gameObject != null) { newPositionHandle.transform.position = new Vector3( r.worldPosition.x, newPositionHandle.transform.position.y, newPositionHandle.transform.position.z); setPos = true; } } if (!setPos) { newPositionHandle.transform.position = slider.handleRect.transform.position; } } public void OnPointerEnter(BaseEventData data) { if (GvrPointerInputModule.Pointer != null) { RaycastResult r = GvrPointerInputModule.Pointer.CurrentRaycastResult; if (r.gameObject != null) { newPositionHandle.transform.position = new Vector3( r.worldPosition.x, newPositionHandle.transform.position.y, newPositionHandle.transform.position.z); } } newPositionHandle.SetActive(true); } public void OnPointerExit(BaseEventData data) { newPositionHandle.SetActive(false); } public void OnPointerClick(BaseEventData data) { float minX = corners[0].x; float maxX = corners[3].x; float pct = (newPositionHandle.transform.position.x - minX) / (maxX - minX); if (mgr != null) { long p = (long)(slider.maxValue * pct); mgr.Player.CurrentPosition = p; } } } }