// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. namespace GoogleVR.Demos { using UnityEngine; // Ensures correct app and scene setup. public class DemoSceneManager : MonoBehaviour { void Start() { Input.backButtonLeavesApp = true; } void Update() { // Exit when (X) is tapped. if (Input.GetKeyDown(KeyCode.Escape)) { Application.Quit(); } } } }