// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using UnityEngine; using UnityEditor; /// A custom editor for the GvrTooltip script. It exists to surface to the user that the tooltip /// changes based on handedness, and to make it easy to preview the handedness settings. [CustomEditor(typeof(GvrTooltip)), CanEditMultipleObjects] public class GvrTooltipEditor : Editor { public override void OnInspectorGUI() { DrawDefaultInspector(); EditorGUILayout.LabelField("Current Handedness", GvrSettings.Handedness.ToString(), EditorStyles.boldLabel); if (GUILayout.Button("Change Handedness")) { EditorWindow.GetWindow(typeof(GvrEditorSettings)); } } }