// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using UnityEngine; using UnityEngine.EventSystems; /// Provides an interface for executing events for _IEventSystemHandler_. public interface IGvrEventExecutor { bool Execute(GameObject target, BaseEventData eventData, ExecuteEvents.EventFunction functor) where T : IEventSystemHandler; GameObject ExecuteHierarchy(GameObject root, BaseEventData eventData, ExecuteEvents.EventFunction callbackFunction) where T : IEventSystemHandler; GameObject GetEventHandler(GameObject root) where T : IEventSystemHandler; }