// Copyright 2017 Google Inc. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using UnityEngine; using System; // This is an abstract class instead of an interface so that it can be exposed in Unity's // editor. It inherits from MonoBehaviour so that it can be directly used as a game object. public abstract class GvrKeyboardDelegateBase : MonoBehaviour { public abstract void OnKeyboardShow(); public abstract void OnKeyboardHide(); public abstract void OnKeyboardUpdate(string edit_text); public abstract void OnKeyboardEnterPressed(string edit_text); public abstract void OnKeyboardError(GvrKeyboardError errorCode); public abstract event EventHandler KeyboardHidden; public abstract event EventHandler KeyboardShown; }