45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
#if UNITY_EDITOR
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using UnityEngine;
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using System.Collections;
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using UnityEditor;
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[CustomEditor(typeof(OvrAvatarSettings))]
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public class OvrAvatarSettingsEditor : Editor {
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GUIContent appIDLabel = new GUIContent("Oculus Rift App Id [?]",
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"This AppID will be used for OvrAvatar registration.");
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GUIContent gearAppIDLabel = new GUIContent("Gear VR App Id [?]",
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"This AppID will be used for OvrAvatar registration when building to the Android target.");
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[UnityEditor.MenuItem("Oculus Avatars/Edit Configuration")]
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public static void Edit()
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{
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var settings = OvrAvatarSettings.Instance;
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UnityEditor.Selection.activeObject = settings;
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}
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private static string MakeTextBox(GUIContent label, string variable) {
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EditorGUILayout.BeginHorizontal();
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EditorGUILayout.LabelField(label);
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GUI.changed = false;
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var result = EditorGUILayout.TextField(variable);
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if (GUI.changed)
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{
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EditorUtility.SetDirty(OvrAvatarSettings.Instance);
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GUI.changed = false;
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}
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EditorGUILayout.EndHorizontal();
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return result;
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}
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public override void OnInspectorGUI()
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{
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EditorGUILayout.BeginVertical();
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OvrAvatarSettings.AppID =
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OvrAvatarSettingsEditor.MakeTextBox(appIDLabel, OvrAvatarSettings.AppID);
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OvrAvatarSettings.GearAppID =
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OvrAvatarSettingsEditor.MakeTextBox(gearAppIDLabel, OvrAvatarSettings.GearAppID);
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EditorGUILayout.EndVertical();
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}
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}
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#endif
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