19 lines
398 B
C#
19 lines
398 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ToggleDots : MonoBehaviour
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{
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static void ToggleOn(string dot)
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{
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GameObject orb = GameObject.Find(dot);
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orb.SetActive(true);
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}
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static void ToggleOff(string dot)
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{
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GameObject orb = GameObject.Find(dot);
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orb.SetActive(false);
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}
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} |