FittsLaw/Assets/Oculus/VR/Materials/cursor_timer_material.mat
2018-10-08 23:54:11 -04:00

44 lines
1.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 3
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: cursor_timer_material
m_Shader: {fileID: 4800000, guid: b95caf64e2cc3614892026a94bb2be84, type: 3}
m_ShaderKeywords: []
m_CustomRenderQueue: -1
m_SavedProperties:
serializedVersion: 2
m_TexEnvs:
data:
first:
name: _MainTex
second:
m_Texture: {fileID: 2800000, guid: 79a33e7a7166c6142ad50f46a9a23d3e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _ColorRamp
second:
m_Texture: {fileID: 2800000, guid: 8929c8bc5148a624b8c9d6df0ee6f0ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
data:
first:
name: _Cutoff
second: 1
data:
first:
name: _ColorRampOffset
second: 0
m_Colors:
data:
first:
name: _Color
second: {r: 1, g: 1, b: 1, a: 1}