FittsLaw/Assets/Oculus/Platform/Scripts/Models/Product.cs
2018-10-14 23:33:23 -04:00

41 lines
1.1 KiB
C#

// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
namespace Oculus.Platform.Models
{
using System;
using System.Collections;
using Oculus.Platform.Models;
using System.Collections.Generic;
using UnityEngine;
public class Product
{
public readonly string Description;
public readonly string FormattedPrice;
public readonly string Name;
public readonly string Sku;
public Product(IntPtr o)
{
Description = CAPI.ovr_Product_GetDescription(o);
FormattedPrice = CAPI.ovr_Product_GetFormattedPrice(o);
Name = CAPI.ovr_Product_GetName(o);
Sku = CAPI.ovr_Product_GetSKU(o);
}
}
public class ProductList : DeserializableList<Product> {
public ProductList(IntPtr a) {
var count = (int)CAPI.ovr_ProductArray_GetSize(a);
_Data = new List<Product>(count);
for (int i = 0; i < count; i++) {
_Data.Add(new Product(CAPI.ovr_ProductArray_GetElement(a, (UIntPtr)i)));
}
_NextUrl = CAPI.ovr_ProductArray_GetNextUrl(a);
}
}
}