22 lines
501 B
C#
22 lines
501 B
C#
using UnityEngine;
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/*
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-----------------------
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MinMaxAttribute
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-----------------------
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*/
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public class MinMaxAttribute : PropertyAttribute {
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public float minDefaultVal = 1.0f;
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public float maxDefaultVal = 1.0f;
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public float min = 0.0f;
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public float max = 1.0f;
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public MinMaxAttribute( float minDefaultVal, float maxDefaultVal, float min, float max ) {
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this.minDefaultVal = minDefaultVal;
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this.maxDefaultVal = maxDefaultVal;
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this.min = min;
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this.max = max;
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}
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}
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