22 lines
1.3 KiB
Plaintext
22 lines
1.3 KiB
Plaintext
To change the Dot size and the distance edit the Button and Canvas Prefabs.
|
|
Note: You will have to also change the dot size in the Sample.cs file.
|
|
|
|
See the utils folder for information on running the backend server and the Experimenter console interface.
|
|
|
|
Some notes for whatever student is working on this now.
|
|
First, know that this codebase was written in about a month, mostly between the hours of 12am and 6am due to a severe time crunch, please chalk any weirdness or dragons you may find up to that. Trust me there are less than the old one.
|
|
|
|
Collision:
|
|
As you may or may not have noticed there are two different collision systems in this codebase for clicking on circles. This may seem a bit overkill. This is because the way Google Cardboard and Oculus handle collision is entirely different. If you are adding a different device to this study/code base. I would highly recommend downloading whatever sample program the SDK for your device gives you and just looking at how it is handling collision/input. That should give you enough ammunition to add your own scenes in the style of the Experiment and Home scenes I have here.
|
|
|
|
|
|
Instructions:
|
|
You will need the following things:
|
|
|
|
|
|
|
|
Future Plans
|
|
|
|
Create (web?) UI for the experimenter so they don't have to change the code
|
|
Capture the cursor movement at 100 milliseconds
|