30 lines
1.4 KiB
C#
30 lines
1.4 KiB
C#
/************************************************************************************
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Filename : OVRNamedArrayAttribute.cs
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Content : Adds support for a named array attribute in the editor
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Created : May 17th, 2018
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Copyright : Copyright Facebook Technologies, LLC and its affiliates.
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All rights reserved.
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Licensed under the Oculus Audio SDK License Version 3.3 (the "License");
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you may not use the Oculus Audio SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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https://developer.oculus.com/licenses/audio-3.3/
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Unless required by applicable law or agreed to in writing, the Oculus Audio SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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************************************************************************************/
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using UnityEngine;
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// Adds support for a named array attribute in the editor
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public class OVRNamedArrayAttribute : PropertyAttribute {
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public readonly string[] names;
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public OVRNamedArrayAttribute( string[] names ) { this.names = names; }
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}
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