135 lines
4.1 KiB
C#
135 lines
4.1 KiB
C#
/************************************************************************************
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Copyright : Copyright 2017 Oculus VR, LLC. All Rights reserved.
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Licensed under the Oculus VR Rift SDK License Version 3.4.1 (the "License");
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you may not use the Oculus VR Rift SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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https://developer.oculus.com/licenses/sdk-3.4.1
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Unless required by applicable law or agreed to in writing, the Oculus VR SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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************************************************************************************/
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using System;
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using System.Runtime.InteropServices;
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using System.Text.RegularExpressions;
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using System.Collections.Generic;
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using UnityEngine;
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#if UNITY_EDITOR_WIN || UNITY_STANDALONE_WIN
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/// <summary>
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/// Manages mix-reality elements
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/// </summary>
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internal static class OVRMixedReality
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{
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/// <summary>
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/// Configurable parameters
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/// </summary>
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public static Color chromaKeyColor = Color.green;
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/// <summary>
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/// For Debugging purpose, we can use preset parameters to fake a camera when external camera is not available
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/// </summary>
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public static bool useFakeExternalCamera = false;
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public static Vector3 fakeCameraPositon = new Vector3(3.0f, 0.0f, 3.0f);
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public static Quaternion fakeCameraRotation = Quaternion.LookRotation((new Vector3(0.0f, 1.0f, 0.0f) - fakeCameraPositon).normalized, Vector3.up);
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public static float fakeCameraFov = 60.0f;
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public static float fakeCameraAspect = 16.0f / 9.0f;
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/// <summary>
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/// Composition object
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/// </summary>
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public static OVRComposition currentComposition = null;
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/// <summary>
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/// Updates the internal state of the Mixed Reality Camera. Called by OVRManager.
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/// </summary>
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public static void Update(GameObject parentObject, Camera mainCamera, OVRManager.CompositionMethod compositionMethod, bool useDynamicLighting, OVRManager.CameraDevice cameraDevice, OVRManager.DepthQuality depthQuality)
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{
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if (!OVRPlugin.initialized)
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{
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Debug.LogError("OVRPlugin not initialized");
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return;
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}
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if (!OVRPlugin.IsMixedRealityInitialized())
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OVRPlugin.InitializeMixedReality();
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if (!OVRPlugin.IsMixedRealityInitialized())
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{
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Debug.LogError("Unable to initialize MixedReality");
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return;
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}
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OVRPlugin.UpdateExternalCamera();
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OVRPlugin.UpdateCameraDevices();
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if (currentComposition != null && currentComposition.CompositionMethod() != compositionMethod)
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{
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currentComposition.Cleanup();
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currentComposition = null;
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}
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if (compositionMethod == OVRManager.CompositionMethod.External)
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{
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if (currentComposition == null)
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{
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currentComposition = new OVRExternalComposition(parentObject, mainCamera);
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}
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}
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else if (compositionMethod == OVRManager.CompositionMethod.Direct)
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{
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if (currentComposition == null)
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{
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currentComposition = new OVRDirectComposition(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality);
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}
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}
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else if (compositionMethod == OVRManager.CompositionMethod.Sandwich)
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{
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if (currentComposition == null)
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{
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currentComposition = new OVRSandwichComposition(parentObject, mainCamera, cameraDevice, useDynamicLighting, depthQuality);
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}
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}
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else
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{
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Debug.LogError("Unknown CompositionMethod : " + compositionMethod);
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return;
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}
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currentComposition.Update(mainCamera);
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}
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public static void Cleanup()
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{
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if (currentComposition != null)
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{
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currentComposition.Cleanup();
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currentComposition = null;
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}
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if (OVRPlugin.IsMixedRealityInitialized())
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{
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OVRPlugin.ShutdownMixedReality();
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}
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}
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public static void RecenterPose()
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{
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if (currentComposition != null)
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{
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currentComposition.RecenterPose();
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}
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}
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}
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#endif
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