37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
// Copyright 2017 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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using UnityEngine;
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namespace Gvr.Internal {
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/// Factory that provides a concrete implementation of IKeyboardProvider for the
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/// current platform.
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static class KeyboardProviderFactory {
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static internal IKeyboardProvider CreateKeyboardProvider(GvrKeyboard owner)
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{
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// Use emulator in editor.
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#if UNITY_EDITOR
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return new EmulatorKeyboardProvider();
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#elif UNITY_ANDROID
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// Running on an Android device.
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return new AndroidNativeKeyboardProvider();
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#else
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// Other platforms not supported, including iOS and Unity versions w/o the native integraiton.
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Debug.LogWarning("GVR Keyboard not supported on " + Application.platform);
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return new DummyKeyboardProvider();
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#endif // UNITY_EDITOR
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}
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}
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}
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