fixed cardboard and started data entry
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fdaf801736
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m_IsPrefabAsset: 0
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--- !u!1 &99160178
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@ -456,6 +952,28 @@ Prefab:
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value: 1.37
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@ -479,6 +997,11 @@ MonoBehaviour:
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serializedVersion: 2
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m_Bits: 4294967295
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maxRaycastHits: 64
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--- !u!20 &260400463 stripped
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Camera:
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m_CorrespondingSourceObject: {fileID: 20501644528040130, guid: c3713ae6a80ceef4f9f728d03835786b,
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--- !u!1 &534664144
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GameObject:
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m_ObjectHideFlags: 0
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|
@ -1,7 +1,9 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
public class ExperimentController : MonoBehaviour {
|
||||
|
||||
@ -11,6 +13,8 @@ public class ExperimentController : MonoBehaviour {
|
||||
int trialDotIndex;
|
||||
Participant participant;
|
||||
List<GameObject> dots = new List<GameObject>();
|
||||
Stopwatch stopwatch = new Stopwatch();
|
||||
GameObject playerCamera;
|
||||
// Use this for initialization
|
||||
void Start () {
|
||||
//FOR THE LOVE OF GOD FUCKING DELETE THIS, SERIOUSLY CHRIS DON'T YOU DARE FORGET
|
||||
@ -20,6 +24,7 @@ public class ExperimentController : MonoBehaviour {
|
||||
UnityEngine.Debug.Log(decodedText);
|
||||
participant = new Participant(decodedText);
|
||||
startDot = GameObject.Find("StartButton");
|
||||
playerCamera = GameObject.FindGameObjectsWithTag("MainCamera")[0];
|
||||
trialIndex = 0;
|
||||
trialDotIndex = 0;
|
||||
foreach (GameObject go in GameObject.FindGameObjectsWithTag("Dot"))
|
||||
@ -42,6 +47,17 @@ public class ExperimentController : MonoBehaviour {
|
||||
|
||||
public void NextDot()
|
||||
{
|
||||
if (stopwatch.IsRunning)
|
||||
{
|
||||
stopwatch.Stop();
|
||||
double time = stopwatch.Elapsed.TotalSeconds;
|
||||
stopwatch.Reset();
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
stopwatch.Start();
|
||||
}
|
||||
nextDot = FindDot(participant.trials[trialIndex][trialDotIndex]);
|
||||
trialDotIndex++;
|
||||
Show(nextDot);
|
||||
@ -52,9 +68,36 @@ public class ExperimentController : MonoBehaviour {
|
||||
|
||||
public void BackToStart()
|
||||
{
|
||||
stopwatch.Stop();
|
||||
double time = stopwatch.Elapsed.TotalSeconds;
|
||||
stopwatch.Reset();
|
||||
double angle = Vector3.Angle(nextDot.transform.position, playerCamera.transform.position);
|
||||
double arcDistance = angle * (float)(Math.PI / 180) * 10;
|
||||
Hide(nextDot);
|
||||
Show(startDot);
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void CardboardWrapper(GameObject go, PointerEventData eventData)
|
||||
{
|
||||
UnityEngine.Debug.Log(eventData.pointerPressRaycast.worldPosition);
|
||||
if (go != null)
|
||||
{
|
||||
UnityEngine.Debug.Log(go.name);
|
||||
if (go.name == "StartButton")
|
||||
{
|
||||
NextDot();
|
||||
}
|
||||
else
|
||||
{
|
||||
BackToStart();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UnityEngine.Debug.Log("Missed");
|
||||
}
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
|
@ -395,6 +395,7 @@ PlayerSettings:
|
||||
m_Enabled: 1
|
||||
m_Devices:
|
||||
- cardboard
|
||||
- None
|
||||
m_BuildTargetEnableVuforiaSettings: []
|
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openGLRequireES31: 0
|
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openGLRequireES31AEP: 0
|
||||
|
Loading…
Reference in New Issue
Block a user