fixed cardboard and started data entry

This commit is contained in:
Chris Midkiff 2018-10-30 19:07:52 -04:00
parent 499f1e4850
commit a0dfede3ac

View File

@ -71,6 +71,7 @@ public class ExperimentController : MonoBehaviour {
stopwatch.Stop();
double time = stopwatch.Elapsed.TotalSeconds;
stopwatch.Reset();
double angle = Vector3.Angle(nextDot.transform.position, playerCamera.transform.position);
double arcDistance = angle * (float)(Math.PI / 180) * 10;
Hide(nextDot);