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- target: {fileID: 114072125749358940, guid: 49f39d13b583ef54c853f20f5179b584,
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|
||||||
type: 2}
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|
||||||
propertyPath: onPrimarySelect.m_PersistentCalls.m_Calls.Array.data[0].m_Target
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|
||||||
value:
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|
||||||
objectReference: {fileID: 246886986}
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- target: {fileID: 224720632774813148, guid: 49f39d13b583ef54c853f20f5179b584,
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||||||
type: 2}
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||||||
propertyPath: m_LocalScale.x
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|
||||||
value: 0.006794902
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|
||||||
objectReference: {fileID: 0}
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|
||||||
- target: {fileID: 224720632774813148, guid: 49f39d13b583ef54c853f20f5179b584,
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||||||
type: 2}
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||||||
propertyPath: m_LocalScale.y
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|
||||||
value: 0.006794902
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|
||||||
objectReference: {fileID: 0}
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|
||||||
- target: {fileID: 224720632774813148, guid: 49f39d13b583ef54c853f20f5179b584,
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|
||||||
type: 2}
|
|
||||||
propertyPath: m_LocalScale.z
|
|
||||||
value: 0.006794902
|
|
||||||
objectReference: {fileID: 0}
|
|
||||||
m_RemovedComponents: []
|
m_RemovedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: 49f39d13b583ef54c853f20f5179b584, type: 2}
|
m_SourcePrefab: {fileID: 100100000, guid: 49f39d13b583ef54c853f20f5179b584, type: 2}
|
||||||
m_IsPrefabAsset: 0
|
m_IsPrefabAsset: 0
|
||||||
|
@ -17,6 +17,7 @@ public class ExperimentController : MonoBehaviour {
|
|||||||
List<GameObject> dots = new List<GameObject>();
|
List<GameObject> dots = new List<GameObject>();
|
||||||
Stopwatch stopwatch = new Stopwatch();
|
Stopwatch stopwatch = new Stopwatch();
|
||||||
GameObject playerCamera;
|
GameObject playerCamera;
|
||||||
|
GameObject text;
|
||||||
DataSet dataSet = new DataSet();
|
DataSet dataSet = new DataSet();
|
||||||
string platform;
|
string platform;
|
||||||
// Use this for initialization
|
// Use this for initialization
|
||||||
@ -30,6 +31,7 @@ public class ExperimentController : MonoBehaviour {
|
|||||||
#if UNITY_STANDALONE_WIN
|
#if UNITY_STANDALONE_WIN
|
||||||
platform = "oculus";
|
platform = "oculus";
|
||||||
#endif
|
#endif
|
||||||
|
UnityEngine.Debug.Log(platform);
|
||||||
string response = "";
|
string response = "";
|
||||||
using (WebClient client = new WebClient())
|
using (WebClient client = new WebClient())
|
||||||
{
|
{
|
||||||
@ -47,6 +49,8 @@ public class ExperimentController : MonoBehaviour {
|
|||||||
dots.Add(go);
|
dots.Add(go);
|
||||||
Hide(go);
|
Hide(go);
|
||||||
};
|
};
|
||||||
|
text = GameObject.Find("Text");
|
||||||
|
text.SetActive(false);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -86,9 +90,17 @@ public class ExperimentController : MonoBehaviour {
|
|||||||
trialDotIndex = 0;
|
trialDotIndex = 0;
|
||||||
dataSet.SaveDataSet();
|
dataSet.SaveDataSet();
|
||||||
dataSet.Samples.Clear();
|
dataSet.Samples.Clear();
|
||||||
|
if (trialIndex < participant.trials.Length)
|
||||||
|
{
|
||||||
nextDot = FindDot(participant.trials[trialIndex][trialDotIndex]);
|
nextDot = FindDot(participant.trials[trialIndex][trialDotIndex]);
|
||||||
Show(nextDot);
|
Show(nextDot);
|
||||||
Hide(startDot);
|
Hide(startDot);
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
text.SetActive(true);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user