created home scene
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Assets/COMIC.TTF
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Assets/COMIC.TTF
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
|
@ -38,7 +38,7 @@ RenderSettings:
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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1}
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m_IndirectSpecularColor: {r: 0.44657868, g: 0.49641263, b: 0.57481706, a: 1}
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||||
m_UseRadianceAmbientProbe: 0
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||||
--- !u!157 &3
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||||
LightmapSettings:
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||||
@ -53,12 +53,12 @@ LightmapSettings:
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||||
m_TemporalCoherenceThreshold: 1
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m_EnvironmentLightingMode: 0
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m_EnableBakedLightmaps: 1
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m_EnableRealtimeLightmaps: 0
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m_EnableRealtimeLightmaps: 1
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m_LightmapEditorSettings:
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serializedVersion: 10
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m_Resolution: 2
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m_BakeResolution: 10
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m_AtlasSize: 512
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||||
m_BakeResolution: 40
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m_AtlasSize: 1024
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||||
m_AO: 0
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m_AOMaxDistance: 1
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||||
m_CompAOExponent: 1
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@ -75,7 +75,7 @@ LightmapSettings:
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m_BakeBackend: 1
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 256
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m_PVRSampleCount: 500
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m_PVRBounces: 2
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m_PVRFilterTypeDirect: 0
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m_PVRFilterTypeIndirect: 0
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@ -113,15 +113,15 @@ NavMeshSettings:
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debug:
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m_Flags: 0
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m_NavMeshData: {fileID: 0}
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--- !u!1 &170076733
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--- !u!1 &102099177
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 170076735}
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- component: {fileID: 170076734}
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- component: {fileID: 102099179}
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- component: {fileID: 102099178}
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m_Layer: 0
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m_Name: Directional Light
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m_TagString: Untagged
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@ -129,12 +129,12 @@ GameObject:
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!108 &170076734
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--- !u!108 &102099178
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Light:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 170076733}
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m_GameObject: {fileID: 102099177}
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m_Enabled: 1
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serializedVersion: 8
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m_Type: 1
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@ -158,7 +158,7 @@ Light:
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m_CullingMask:
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serializedVersion: 2
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m_Bits: 4294967295
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m_Lightmapping: 1
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m_Lightmapping: 4
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m_LightShadowCasterMode: 0
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m_AreaSize: {x: 1, y: 1}
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m_BounceIntensity: 1
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@ -166,12 +166,12 @@ Light:
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m_UseColorTemperature: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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--- !u!4 &170076735
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--- !u!4 &102099179
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 170076733}
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m_GameObject: {fileID: 102099177}
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m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
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m_LocalPosition: {x: 0, y: 3, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@ -179,36 +179,36 @@ Transform:
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m_Father: {fileID: 0}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
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--- !u!1 &534669902
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--- !u!1 &1080299555
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 534669905}
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- component: {fileID: 534669904}
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- component: {fileID: 534669903}
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- component: {fileID: 1080299558}
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- component: {fileID: 1080299557}
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- component: {fileID: 1080299556}
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m_Layer: 0
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m_Name: Main Camera
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m_TagString: Untagged
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m_TagString: MainCamera
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!81 &534669903
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--- !u!81 &1080299556
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AudioListener:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 534669902}
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m_GameObject: {fileID: 1080299555}
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m_Enabled: 1
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--- !u!20 &534669904
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--- !u!20 &1080299557
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Camera:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 534669902}
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m_GameObject: {fileID: 1080299555}
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m_Enabled: 1
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serializedVersion: 2
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m_ClearFlags: 1
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@ -243,12 +243,12 @@ Camera:
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m_OcclusionCulling: 1
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m_StereoConvergence: 10
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m_StereoSeparation: 0.022
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--- !u!4 &534669905
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--- !u!4 &1080299558
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 534669902}
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m_GameObject: {fileID: 1080299555}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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@ -1,5 +1,5 @@
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fileFormatVersion: 2
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DefaultImporter:
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externalObjects: {}
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userData:
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Loading…
x
Reference in New Issue
Block a user